Droid Engineer Archive

Thread: An idea for vitality repair...

Mightion
Mon Aug 25, 2003 3:08 pm
#1

Here's the situation. Your droid has gotten incapped a few times, and now has lost some vitality. You're far too attached to your little (or big) metal friend to replace him, so you buy a Droid Repair tool from an artisan.


Let's say the droid is a Probot, and you use the Examine option from the tool on the droid. It might say:


"This droid's motivator is damaged. A new Advanced Droid Motivator is required to repair." or..


"This droid's manipulator arms are damaged. A new Manipulator arm package set is required..."


Get the idea? It shouldn't be too hard to generate proper responses for each frame of droid, or even the modules... "This droid's medical module is damaged... A new Level 4 medical module..." etc.


You get that part from a DE, and use the Repair Damage option from the menu, and as long as you have the proper part, the droid's vitality damage is repaired to an extent, if not totally.


Of course, they could make it so somethings aren't reparable... if your advanced R4 needs a new chassis, for instance...


What do you think? Allows us to deal with vitality wounds in a manner appropriate to constructed droids, as well as gives us a possible "spare parts" market.





Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
Mightion
Mon Aug 25, 2003 4:39 pm
#2

Well, gee... I thought it was a good idea.




Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
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