Droid Engineer Archive

Thread: Probot Nerf.. Was it right??

Sabien852
Mon Aug 25, 2003 3:07 pm
#1

I'm looking for answers.. Here is my problem.. I'm a DE on Radiant, and don't understand the reasons behind nerfing probots. I know this has been discussed plenty of times probably but I've not read them all.


My understanding was the origional probots had 3000 HAM, and 150 average damage.. Now you find them with 810 HAM and 50 average damage.. I'm at a loss as to why the origional probots where such a problem? Now as a Non-Creature Handler, you can get a Pecko-Pecko (Level 14) pet that has 2500 HAM, and does 150-170 damage.. How were the probots over powered if you can get a pet that was darn close in the first place?


Not to mention you can only call one droid at a time, no matter who you are.. And a Creature Handler can use Multiple pets, capable of 8000 HAM, and 300+ damage each.. How were the Probots Overpowered?????????


Next on the list is why would you make pets non killable, and droids destoyable??? How does this make sense??? My thinking is a droid can be blown up, and repaired to some degree.. Duct Tape will fix a droid.. But a creature (pet) gets shot in the head and dies.. No amount of duct tape will fix that! Duct Tape is good for alot of things, but not to heal a pet...


Could someone explain to me how probots were over powered???



RazorGaunt
Mon Aug 25, 2003 3:10 pm
#2

Well, first off, read the "Hints of Love from Holo" post, at least the first 4 posts.


I think I have a reason. There will soon be nastier, bigger, meaner combat droids out there. So they wanted the Probot to be one of the wimpier ones. Remember that's me just trying to figure out a reason in all this.

Jabetha
Mon Aug 25, 2003 3:12 pm
#3

Just have a look at the latest and greatest 'pet' ... AT-ST !!!


18000 HAM... 1200 Dmg... 70-100 % resists... Heavy Armor!


But ... of course they aren't imbalancing.

Odwyn
Mon Aug 25, 2003 3:16 pm
#4

Probots are probe bots.. not combat so yes the current features are about right.. however what they did wrong was bringing probots to lower hams with out making a replacement droid designed for combat.

though someone in another thread mentioned maybe they nerfed probots then added perma death to get rid of the prenerfed probots.. and to have those all gone before regular combat droids are around. Makes a kind of sense. But the plan fails when you make so much changes to the other pet class without similar compensation for balance.. the changes to all pets on the TC goes along way to fix this.

But with the removal of permadeath it will take weeks to let customers know that permadeath is gone and get our bussiness back.. and maybe thats what the devs are hoping for so when there is a non DE demand for better combat droids the'll have the combat droids ready. (And the cert system for them)



----------------
Talious Tobanis, Jack of All Trades, Valcyn
Avihog, Geneticist, Valcyn
Durikkan
Mon Aug 25, 2003 4:30 pm
#5

The current probots (At least mine) is as strong as the old probots


These aren't exact stats, but they're pretty close


3000 health 12% armor AC 0= 3400 health


800 health, 15% armor AC 2 = 3784 health

Crie
Mon Aug 25, 2003 7:14 pm
#6

not all legacy probots have ac0, a lot of the are ac2 and 40% to all, too. like those 820 built now with 2 lv4 armor plating. plus, legacy probots hits for 200+, now? CDEFish. Anyway, it's nerfed, it's not what it used to be.




Shota Sao'tome
Master Droid Engineer/Artisan
Naboo, Bloodfin
CyprianCarthage
Mon Aug 25, 2003 8:19 pm
#7

So far we get very few answers to Why? questions from the devs. Just XYZ was changed to ABC.


Supposedly a change coming soon is that non-CH's cannot call aggressive creatures, which may reduce the amount of damage of pets that non-CH's can have. But I know that I use my pet to tank stuff while I snipe it from ranged, and I believe rock beetles have pretty tough armor/resistances and are not aggressive, so it's unclear whether this CH "nerf" will really hurt them.




"May you sleep well, and dream of Droideka" -- Traditional Droid Engineer blessing

Cyprian Carthage
Master Droid Engineer in Coronet City (Naritus)
Droid Shop SE of town: 676, -5385
Xaldain_
Tue Aug 26, 2003 6:37 am
#8

The following paragraph is going to show some conflicts in thinking, considering what the designers have done with creature pets...

This is the original thinking on the probot nerf:

Probots were originally nerfed for the simple fact that anyone could own one. A newbie could get his buddy to buy him a probot to tank with, and he could basically get lots of free weapon xp at little to no risk. (And scout xp, faction, etc.) The bots also healed it's HAM bars to FULL when you stored/recalled them. So there was no real downtime at all involved. And they didn't permadie.

-X-



The 1st 10% of the code takes 90% of the time; the remaining 90% of the code takes the remaining 90% of the time.

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