Droid Engineer Archive
Thread: What should I acompany my DE skills with?
Hi, Im new round here and also new to SWG. I purchased the game about a week or so ago and have enjoyed every second spent playing. From the beginning I wanted to be a MDE but after hearing that the profesion has many problems I thought otherwise. Now that it seems the profesion is going to be the subject of much positive tinkering in the future I am definately going to become one.
My holo said I need to master swordsman, and I plan to do this and keep it so i have some decent combat skills. I think that mastering DE and artisan would be good so i can make all the components I need myself.
With the skill points left over after mastering the above 3 profesions (18 points) i feel the best thing to do with them is to get merchant 3/0/0/0 so i can advertise me vendors, even though they will be basic. Does this seem like a good combination of skills? or do yo have any other sugestions?
Only other thing I would like to ask is if anybody knows a good macro for crafting basic items to get to engineering IV quickly. I would like it so it makes generic melee upgrades as i have plenty of materials for those unless there are other items that give significantly more general crafting xp.
Not sure how to edit my posts here so I'll have to make a new post, sorry for clutering the boards up.
Just wanted to say that the reason for my name is that i initially wanted to be a combatmedic and DE. If anybody can tell me if it is possible to change my name and who can do it I would much apriciate it. Thanks
you'll use up those last points getting to master swordsman. Need 4 levels of brawler (and novice brawler before that) before you can begin the swordsman walk.
Nice to know I wasn't hte only DE who got swordsman though
If you're going Swordsman, get Medic and First Aid 1 with those last 18. You'll need it for the frequent self-repair work...
I think i'll either do that or go with my other possibility which is:
Master DE and artisan, swordsman 3/4/4/4 and merchant 4/0/0/0 (so i can advertise my vendors)
They way i will decide is wether or not i need the extra abilities gained by master swordsman or not cause i will master it anyway for my holo
That sounds like the best option, shame I dont have a clue how to go about doing that!
So can an artisan just make a schematic for other players to make things but they can only do it once and at the quantity the schematic allows?