Droid Engineer Archive

Thread: Skill Attachments Explained (read before using)

Javac
Tue Jan 13, 2004 8:49 pm
#1

By now everyone's seen the skill-enhancing attachments, and maybe you have some yourself and are all eager to use them. Be Carfeful!

Currently, only the highest modifer will apply to the piece of clothing or armor you drop it on to. A skill tape with +2 Droid Experimentation and +5 Bleed Resist will only give the Bleed Resist.

Furthermore, if there are multiple skills with the same plus, it is random which one will be chosen. An item with +2 skill A, +2 skill B, +1 skill C will come out with either skill A or B. Of course, if skill C was +3, you'd get skill C.

Finally, you cannot stack modifiers of the same type in one item! If the item already has the skill modifier do not try to add more of the same, they will vanish and you will not be reimbursed for the loss.



Calis Exud - Droid Engineer Extrodianre - Retired
Javac
Tue Jan 13, 2004 8:51 pm
#2

Hopefully this will answer the frequent questions that have been poping up about them.



Calis Exud - Droid Engineer Extrodianre - Retired
Gribnitz
Tue Jan 13, 2004 9:15 pm
#3

How about an explaination of what each droid engineer skill tape will do for a person? I have several not installed yet and I am wondering if I even should until after a patch fixes our situation.


Examples: DE's do not buy Droid Speed skill tapes. They are for bounty hunters, not DE's. Don't waste your ctedits.




-------------------------------------------------------------------------------------
Gribnitz the Rodian with the glasses
Master Droid Engineer - Master Artisan

Did you know it is physically impossible to lick your own elbow?

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Plzurpilot
Tue Jan 13, 2004 10:25 pm
#4

You know what the droid complexity skill tapes do. I have seen sturcture and armor complexity also



Nostradamus Smyth, Former Mayor: Vodo-Siosk Dantooine
Master Droid Engineer | Master Politician | Master Artisan | Master Architect


jcarlson34
Tue Jan 13, 2004 11:03 pm
#5

Javac thanks for posting this for more people to see. it is a really painful bug for sure.




Cameo - Droid Engineer | Shipwright | Artisan | Merchant
Proximo - Master Lightsaber Duelist | Force Dabbler
Octavious - Bounty Hunter | Carbineer | Pistoleer


Javac
Wed Jan 14, 2004 5:50 am
#6


Plzurpilot wrote:
You know what the droid complexity skill tapes do. I have seen sturcture and armor complexity also



Good idea, here we go:
  • Droid Experimentation - This is the big one. An additional +10 will give you another experimentation point, and +20 will give you two. The limit is two additional points of experimentation, don't bother trying to get more than +20.
  • Droid Assembly - Reduces your chances of critical failure.
  • Droid Customization - This seems to be a useless modifier, as even a novice has access to a full range of colors. Even with +10 Droid Customization, no noticeable differences have been recorded.
  • Droid Complexity - This skill no longer exists in the tree, but is still dropped. When equiped, it is reported as an 'invalid skill'. It is unknown if it will be used again or simply has not been removed from the loot tables.


These are Bounty Hunter Skills, useless to us DE's:
  • Droid Precision
  • Droid Speed
  • Droid Tracking Speed


Additionally, remember that the maximum effective bonus is +25. Anything over that will not give you any benefit. Even if you have an additional +50 Droid Experimentation, you'll still only get an additional two points to play with, not five.



Calis Exud - Droid Engineer Extrodianre - Retired
Klinsek
Wed Jan 14, 2004 6:28 am
#7

This sucks!

So if I have a belt that has +3 Droid Experimentation, and +1 Artisan Assembly.. I don't get the Artisan assembly modifier?




Klin-sek Clydiarc - Crimson Six

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Neroir
Wed Jan 14, 2004 6:36 am
#8






Javac wrote:

Droid Customization - This seems to be a useless modifier, as even a novice has access to a full range of colors. Even with +10 Droid Customization, no noticeable differences have been recorded.




Again... I have to say this is false. Im 3/3/0/4 DE now. No more customization points than a Novice. And I can only choose 6 colors when assambleing a droid chassis. The problem is that chassis dont keep it colors when you assamble the actual droid.


Using the customization kit yes, I can use every color.

Javac
Wed Jan 14, 2004 6:42 am
#9



Klinsek wrote:
This sucks!

So if I have a belt that has +3 Droid Experimentation, and +1 Artisan Assembly.. I don't get the Artisan assembly modifier?




Ah! To clarify, an ITEM that already has multiple modifiers will apply them all. A skill ATTACHMENT, when inserted only uses the top one.



Calis Exud - Droid Engineer Extrodianre - Retired
Javac
Wed Jan 14, 2004 6:44 am
#10



Neroir wrote:

Again... I have to say this is false. Im 3/3/0/4 DE now. No more customization points than a Novice. And I can only choose 6 colors when assambleing a droid chassis. The problem is that chassis dont keep it colors when you assamble the actual droid.

Using the customization kit yes, I can use every color.






Good catch! It matters when doing the chassis, but not when customizing. I'd forgotten about that.



Calis Exud - Droid Engineer Extrodianre - Retired
Philomorph
Wed Jan 14, 2004 3:37 pm
#11






Javac wrote:
By now everyone's seen the skill-enhancing attachments, and maybe you have some yourself and are all eager to use them. Be Carfeful!

Currently, only the highest modifer will apply to the piece of clothing or armor you drop it on to. A skill tape with +2 Droid Experimentation and +5 Bleed Resist will only give the Bleed Resist.





Is this only for DE tapes? Because I have a shirt that gives two different defense bonuses. One is like +16 melee defense, the other is +3 vs stun. Or maybe these weren't from tapes, but from tissues?



----

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Javac
Wed Jan 14, 2004 3:41 pm
#12

That's for all tapes, as I stated later in the thread items with multiple modifiers do apply them all.



Calis Exud - Droid Engineer Extrodianre - Retired
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