Droid Engineer Archive

Thread: How I would've implemented the armor nerf...

Jonas_the_hunter
Fri Mar 19, 2004 10:47 am
#1

Rather than have a component with a composite plate and a rare resource spawn (a level 6 armor plate) be reduced to worthless, why not cap the allowable armor in a Probot at a level 1 or 2 plate?


I understand the dev standpoint that the armor on the old pre-nerf probots was overpowered and that it is only supposed to be CL10 but restrict the component that can go in the droid, don't undervalue the components. It would be a lot easier to explain to customers that the probot can no longer take level 6 armor than two explain to them that level 6 armor means nothing.


I know this would then mean we could not use the Level 6 plate for now but at least we could look forward to putting those in a higher level combat droid. Rather do that than feel obligated to put in a level 6 plate so I can make the best product and have it mean nothing...



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Jonah Starks - Master Smuggler - Ghost Squadron - Tarquinas

Immikabukkec - Master Droid Engineer - Naritus - Retired


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