Droid Engineer Archive
Thread: Unable to build non-combat modules into R2s and R3s!! :((
Page 1 of 1
Madward
Tue Apr 27, 2004 9:01 am
#1
Hey,
since Publish 7 I have been unable to use non-combat modules or General Droid Module Socket Clusters in the "General Droid Module Package" slots of the R2s and R3s. I wrote a ticket about this appauling fact; a CSR wrote that they were working on the problem and that it would be remedied in the next publish. It was bad enough waiting for the problem to be fixed for a month, and now that Publish 8 is here, lo and behold - THE PROBLEM WASN'T FIXED!!!!
It's horrible becauseactually I can only stick 2 non-combat (general) modules into an R2, while I can build NONE AT ALL instead of 6 into R3s (adv R3 having 2 General Droid Module Package slots). This is driving me insane and I basically can't fulfill my customers' orders!!

Can someone confirm this? Anyone else has this problem and / or any information about this??
Qiwi, master artisan / master droid engineer on Eclipse
Switters, master creature handler / master rifleman on Eclipse
Switters, master creature handler / master rifleman on Eclipse
Gnirak
Tue Apr 27, 2004 9:09 am
#2
actually you use the combat cluster still just add the general modules to the combat socket and place the combat cluster in the R2 - R3. this will have a 0 cobat rating if you don't add any combat modules to the cluster and still show item storage and medical amounts ect.
Kollos
Tue Apr 27, 2004 9:09 am
#3
Non combat modules can be put into combat clusters, so that's how you get them into the R2 and R3.
Yeah, it is stupid. Standard clusters should be able to be put into Combat Cluster slots, but they can't so you have to use the combat cluster for your non-combat modules.
MilamberDragon
Tue Apr 27, 2004 9:12 am
#4
Good to know for all the new DEs that will be popping up on my server. Was wondering why it worked with combat cluster and not the other. Just thought it was another nerf.
Page 1 of 1