Droid Engineer Archive
Thread: Congratulations to the Droid Engineers!
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Kietharr_Hekar
Mon Apr 12, 2004 7:30 pm
#1
***Droids Rebuilt ***
Profession: Droid Engineer
Added an Interplanetary Survey Droid - This droid is capable of using survey tools and traveling to other planets to report on the resources present on that planet.
Added Merchant Barker Module to the DE skill tree: This module allows for the owner to input a short message that is continuously transmitted to nearby players. It also allows him or her to place a waypoint in the droid that is given to any player that requests it via the radial menu on the droid.
Added Structure Maintenance Module to the DE skill tree: This module will allow a player to pay maintenance on structures they own from a remote location.
Added Auto Droid Repair Module to the DE skill tree: When this module is activated, it sends out a "healing pulse" which repairs every other nearby friendly droid within a 15' radius. The pulse fires every 10 seconds and heals an amount equal to the droid's Auto Repair Power. The more auto-repair modules that are added to a droid, the higher this attribute will be
Added Stimpack Dispenser Module to the DE skill tree: This skill allows a player with Pharmacology IV to load up a properly equipped droid with Stimpack A's. Once loaded, any player within the droid master's group may issue a /requestStimpack command to receive healing.
Added Musician Playback Module to the DE skill tree: This module allows an entertainer or a musician to record a musical track onto the droid. The droid will then be able to play back the music that was recorded as accompaniment in the player's band. Multiple modules of this type will stack and allow multiple musical tracks to be recorded, although only one track can be played at a time
Added Entertainer Lighting Effects Module to the DE skill tree: These droid modules can have up to 5 unique lighting effects that can be used by dancers and musicians.
Added Scout Trap Module to the DE skill tree: This module will allow any player with the novice scout ability to program and arm a droid with player made scout traps which will then fire when given the command by the player.
Added Creature Harvester Module to the DE skill tree: This module will allow any character to program and control an equipped droid to advance on the look-at target of the player and harvest the resources on the creature. The player can preset the droid to harvest one of the three types: meat, hide or bone. Or the player can just let the droid pick a random resource type.
Added Detonation Module to the DE skill tree: This module grants Bounty Hunters and Smugglers the ability to destroy his droid causing damage to every enemy target nearby. The destruction is ordered by the /detonateDroid command or via the droid's radial menu.
Droid deeds now have the appearance of the droids they represent and are customizable. The customization will carry over to the droid pet when generated. (Correspondent Issue)
Fixed Droidsmith Tool Belt schematic to use the proper item in the Tool Set slot
Fixed a problem with installed modules not displaying properly when examining droid deeds and control devices. (Correspondent Issue)
Pets
Anyone can use a droid customization kit on a droid pet (although experienced droid engineers will have more customization options available). (Correspondent Issue)
Droid customization kits now have an extended lifespan before the custom colors fade. (Correspondent Issue)
Displaying remaining battery power when examining a droid pet (Correspondent issue) Increased the effectiveness of combat droids so that they are more effective.
Profession: Droid Engineer
Added an Interplanetary Survey Droid - This droid is capable of using survey tools and traveling to other planets to report on the resources present on that planet.
Added Merchant Barker Module to the DE skill tree: This module allows for the owner to input a short message that is continuously transmitted to nearby players. It also allows him or her to place a waypoint in the droid that is given to any player that requests it via the radial menu on the droid.
Added Structure Maintenance Module to the DE skill tree: This module will allow a player to pay maintenance on structures they own from a remote location.
Added Auto Droid Repair Module to the DE skill tree: When this module is activated, it sends out a "healing pulse" which repairs every other nearby friendly droid within a 15' radius. The pulse fires every 10 seconds and heals an amount equal to the droid's Auto Repair Power. The more auto-repair modules that are added to a droid, the higher this attribute will be
Added Stimpack Dispenser Module to the DE skill tree: This skill allows a player with Pharmacology IV to load up a properly equipped droid with Stimpack A's. Once loaded, any player within the droid master's group may issue a /requestStimpack command to receive healing.
Added Musician Playback Module to the DE skill tree: This module allows an entertainer or a musician to record a musical track onto the droid. The droid will then be able to play back the music that was recorded as accompaniment in the player's band. Multiple modules of this type will stack and allow multiple musical tracks to be recorded, although only one track can be played at a time
Added Entertainer Lighting Effects Module to the DE skill tree: These droid modules can have up to 5 unique lighting effects that can be used by dancers and musicians.
Added Scout Trap Module to the DE skill tree: This module will allow any player with the novice scout ability to program and arm a droid with player made scout traps which will then fire when given the command by the player.
Added Creature Harvester Module to the DE skill tree: This module will allow any character to program and control an equipped droid to advance on the look-at target of the player and harvest the resources on the creature. The player can preset the droid to harvest one of the three types: meat, hide or bone. Or the player can just let the droid pick a random resource type.
Added Detonation Module to the DE skill tree: This module grants Bounty Hunters and Smugglers the ability to destroy his droid causing damage to every enemy target nearby. The destruction is ordered by the /detonateDroid command or via the droid's radial menu.
Droid deeds now have the appearance of the droids they represent and are customizable. The customization will carry over to the droid pet when generated. (Correspondent Issue)
Fixed Droidsmith Tool Belt schematic to use the proper item in the Tool Set slot
Fixed a problem with installed modules not displaying properly when examining droid deeds and control devices. (Correspondent Issue)
Pets
Anyone can use a droid customization kit on a droid pet (although experienced droid engineers will have more customization options available). (Correspondent Issue)
Droid customization kits now have an extended lifespan before the custom colors fade. (Correspondent Issue)
Displaying remaining battery power when examining a droid pet (Correspondent issue) Increased the effectiveness of combat droids so that they are more effective.
Wooh, i'm a Master Creature Handler who's been routing for you guys for a long while, originally i wanted to be a DE but then i found how you guys arent nearly as good as CH (which, after this will be in the bottom 3 overall profs, with carbineer/pikeman)
Now, can i get a trap/harvesting droid for typing that
?
Micco30
Mon Apr 12, 2004 8:00 pm
#4
It's legit
Lot of happy (or at least happier) people here today!
TheRealTK421
Mon Apr 12, 2004 8:19 pm
#6
Yup...187% official, my friend.
HFrankenstein wrote:
Holy crap, PLEASE tell me this is legit...
/bow
Respectfully,
SirVimes
Mon Apr 12, 2004 8:39 pm
#7
TheRealTK421 wrote:
Yup...187% official, my friend.
HFrankenstein wrote:
Holy crap, PLEASE tell me this is legit...
/bow
Respectfully,
LIAR! LIAR! LIAR! LIAR!
By definition it can only be 100% official!
I will never, ever believe in you again. Ever.
gametruth
Mon Apr 12, 2004 8:42 pm
#8
Hey pilkeman isn't uesless!!!!!!! WE LOOK UBER COOL!!!!! and we can area poison/disease critters almost as fast and as well as combat medics (if you have the right lance). So we aren't godlike in PvP, big deal - we can still hold our own.
TheRealTK421
Mon Apr 12, 2004 9:20 pm
#9
Hey! Careful who you're callin' liar! I'll sick my new rapid-fire hawtpants LE Repair droid on you!!
SirVimes wrote:
LIAR! LIAR! LIAR! LIAR!
By definition it can only be 100% official!
I will never, ever believe in you again. Ever.
And, yes, this is the same droid that I don't allow TH to touch.
/bow
Respectfully,
Handsnake
Mon Apr 12, 2004 9:26 pm
#10
TK,
Thank you.
And extend my personal thanks to the Devs, and my apologies for my irascible attitude since pub 7.
Again, my sincere thanks to the Devs for doing this, and to you, TK, for championing us depressed and depressing DE's.
Now, I am much, much less gloomy. Hell, I may even be classified as cheerful!
Glantor
Tue Apr 13, 2004 3:12 am
#11
*pats TK on the back*
Well done bud . . . now I can retire back to my quiet corner and continue making millions in-game. =)
*waves goodbye* 
Sumus
Tue Apr 13, 2004 3:20 am
#12
I promesed *sob*myself I wouldn't *sniff* cry. This sounds almost too good.
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