Droid Engineer Archive
Thread: Things I'd like to see added to Droid Engineers SOON......
a. Slicing modules
b. Surveying modules
c. Remote Administration Modules (for harvesters, houses, etc.)
2. Battle Droids!
3. Droidekas
4. Combat droids modules, like:
a. Flamethrower
b. Acid Launcher
c. Rocket Launcher
d. Lightning Cannon
e. Poison & Disease Delivery System
5. Full color customization
One thing I'd like to see added (that probably never will be) is a scripting language for droids. Something where you can go into the macro editor and type something like :
load_waypoint nimits_house
goto nimits_house
for 600 seconds do
accept command from user nimit
load_waypoint home
goto home
The idea here being that you load up a bunch of stuff into the droid's storage bay and send it to a friends house, where they get to operate the droid for 10 minutes (taking out and putting in stuff) and then the droid comes home.
The droids already have patrol points, so part of the code for the above is already there. Many objects have an administrator list, so part of that is there.
Being able to use the droid to deliver a message would be very cool. Using it to deliver goods to market would be a keen feature for a BLL....
Baroun wrote:
One thing I'd like to see added (that probably never will be) is a scripting language for droids. Something where you can go into the macro editor and type something like :
Someone already made a very extensive post on the subject. You might want to check it out and add your thoughts, search for 'droid programming language'