Droid Engineer Archive

Thread: Idea for a droid to make both DE's and Medic types happy

AtamarAsimov
Fri Nov 14, 2003 1:59 am
#1

What do you guys think of a "medic droid"which operated under the following principles:


1) You'd have to have some sort of specialized medic skill to use one (exactly what can be subject to debate) and the droid can only heal whatever you have skill healing.


2) The droid uses an item storage module to hold medicines, once the droid is out of a particular kind of medicine, no more healing until it's refilled.


3)The droid automatically (either by targeting, or just general "heal area") runs around a finite distance from the medic (expands with more skill maybe) healing people as needed. Types of heals can be ranked in priority through the programming panel (if you want to heal state first, then health, then action, fine. Or maybe state, then most damaged or something).


4) THe droid has little or no attack but can take armor (to keep enemies from shooting it down)


5)Aside from medicines, there should be some sort of DE built consumable (droid needles for instance) that are used with each heal (market for lower level DE's) and DE advancements should give the droid skill mods above the user (heal faster for instance) creating a market for "premium" droids from master DE's.



I think this would help generate renewed interest in droids within the game and would also make the medics alot happier cause then they could potentially actually participate in battle. Any thoughts?

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