Droid Engineer Archive

Thread: Stupid question from a novice DE

Logan074
Sun Oct 31, 2004 6:32 pm
#1

I have had the profession for a while and have decided to finally work at it. I have the starter box, what time line do I expect to get to be a decent DE? How much resources? Any advice would help. Thanks




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babyblue_d
Sun Oct 31, 2004 6:36 pm
#2

from the droid engineering 101 guide sticky






As you first gain Novice Droid Engineer, you have a very limited number of items that can be used in the grind. There are a number of paths that can be used to grind DE, but all agree that the MSE grind in the beginning is the only way to gain XP. 1 MSE takes 53 metal and 15 chemical and will net 147 XP in practice mode and 140 XP with a crafted product. At 147 XP each, it will take 327 MSE to make it to your first tier 1 box, or 17331 metal and 4905 chemical. More than likely, there will be 7 crit fails per 100 items crafted so plan on needing approximately 19500 metal and 5500 chemical to make it to the first box. You will want to train Intermediate Droid Blueprints, in order to find the next fastest way to progress.

At Intermediate Droid Blueprints, you can either keep on crafting MSE or you can switch to Manipulator Arm Package Sets. The Manipulator Arm Package Sets require 65 metal, 18 ferrous metal, 60 extrusive ore, and 15 chemical. They net 331 XP while in practice mode and 316 XP while producing an item in your inventory. If you chose the Manipulator Arm Package Sets route, it will take 203 successful builds to make it to Expert Droid Blueprints or approximately 14300 metal, 3960 ferrous metal, 13200 extrusive ore, and 3300 chemical. If you chose to stick with the MSE grind it will take you 458 successful crafting sessions and approximately 26500 metal and 7500 chemical to advance to the next level. You will want to train Expert Droid Blueprints, in order to find the next fastest way to progress.

At Expert Droid Blueprints, you will want to switch over to Advanced Droid Frame Units which will give you 462 XP in practice mode or 440 XP while crafting an item for your inventory. Each Advanced Droid Frame Unit requires 150 steel and 70 Fiberplast. If you grind out the rest of the profession using Advanced Droid Frame Units you will need to successfully craft 2411 more items or approximately 400k Steel and 186k Fiberplast.

There is one other route that can be followed, but will require a few days of factory time, parts from a Master Artisan, and specialized resources, but offers 4200 XP per build. I am referring to Binary Load Lifter ADV Chassis. Due to the resource intensive nature and need for factory run parts, I will only make reference here. You can find out the requirements for it at SWGCRAFT.COM if you want to find out more information.











Deloo Droid Works
Deloo Pabet, Master Droid Engineer Since 8/03, 2535 6446 Tatooine in the Corprate Sector
\\ 12 Point Master Artisan || 11 Point Droid Engineer || Force Crafter || Master Shipwright //

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babyblue_d
Sun Oct 31, 2004 6:39 pm
#3


dubble post

Message Edited by babyblue_d on 10-31-2004 05:39 PM




Deloo Droid Works
Deloo Pabet, Master Droid Engineer Since 8/03, 2535 6446 Tatooine in the Corprate Sector
\\ 12 Point Master Artisan || 11 Point Droid Engineer || Force Crafter || Master Shipwright //

::UPS What can brown do for you? ::UPS Price Guide::DC Proposal 2.0::

Velneth
Sun Oct 31, 2004 6:47 pm
#4

Depends how you mean decent.

At novice level, you can produce a useful product, Weapon/Droid/Geneic crafting stations in MSE's.

After that, well, it depends what you want to make.





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Logan074
Sun Oct 31, 2004 6:57 pm
#5

Don't want to master, but at least get up to good R2 advance units




vv Qui-Von Conway vv
Freelance Ace Pilot // Master Teras Kasi Artist // Master Commando
vv HHFbacca vv
Master Artisan // Master Architect

Logan074
Sun Oct 31, 2004 7:19 pm
#6

One more quick question...does anyone know a good macro for practicing? I have the "makit" macros for crafting, is there one that adds the practice command to it? Thanks again




vv Qui-Von Conway vv
Freelance Ace Pilot // Master Teras Kasi Artist // Master Commando
vv HHFbacca vv
Master Artisan // Master Architect

Drashk
Sun Oct 31, 2004 8:33 pm
#7

Take a look at the Droid Engineering 101 post, that was quoted to you above. It explains all of the questions that you have asked, in detail.


/grumbles about people not reading stickies





Making SWG more Star Warsy. One droid at a time.
Logan074
Sun Oct 31, 2004 9:05 pm
#8

I understand Sir you spent a lot of hard time writing that excellent FAQ guide, but I am unable to get your recursive macro working and I am /grumbling myself!


I have the crafting kits on the top row, using 00-03 right now. I have 2 macros set up, just as you described it on slots 12 and 13. When I hit the first macro to start the process (I only have the two right now to insure I have the right schematic), nothing happens. So WHAT am I doing wrong??








vv Qui-Von Conway vv
Freelance Ace Pilot // Master Teras Kasi Artist // Master Commando
vv HHFbacca vv
Master Artisan // Master Architect

Drashk
Sun Oct 31, 2004 9:19 pm
#9




Logan074 wrote:

When I hit the first macro to start the process (I only have the two right now to insure I have the right schematic), nothing happens. So WHAT am I doing wrong??


What do you mean nothing happens? Detailed steps of nothing please.




Double check that the marco is copied correctly and take crafting stations into account, as per listed. Also, try openning your crafting tool and using the schematic command to test out if you are using the correct schematic.


You can also double check everything by using the two-ish step macro first, and then adding in the pause and /ui action commands afterwards.





Making SWG more Star Warsy. One droid at a time.
JavelinCatcher
Sun Oct 31, 2004 9:27 pm
#10

I have to say this. Maybe it's just me and having done a lot of crafting professions, but I have never needed a crafting macro to do it. It's really not that hard considering that in the default keymap, the <enter> key goes to the next crafting stage.


Oh well, everyone's got to have their own method I guess.



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Logan074
Sun Oct 31, 2004 9:29 pm
#11

at first, when I clicked on the macro (in spot 12), nothing happened. It was as if I had never clicked it. Now when I click it I get the "crafting session has ended" message twice. Been at this for a few hours trying to get it to work.




vv Qui-Von Conway vv
Freelance Ace Pilot // Master Teras Kasi Artist // Master Commando
vv HHFbacca vv
Master Artisan // Master Architect

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