Droid Engineer Archive
Thread: Beyond Master Droid Engineer?
- The Outdoorsman (Big Game Hunter)
- Antarian Ranger (possesses minor force resistances and abilities)
- Combat Ranger (master of guerilla warfare)
Those were just examples of ideas I had for the Ranger profession. Now that you hopefully see where I am going with this idea, I would love to see where you would like theDroid Engineerto go after achieving the title of Master Droid Engineer. Any and all input is welcome, but please try to keep it constructive.
RohmEnari wrote:
To all Droid Engineers, I am collecting info on what type of Prestige Class you would like to see after Master Droid Engineer. For example...
After achieving Master Ranger you have now opened the paths to:
- The Outdoorsman (Big Game Hunter)
- Antarian Ranger (possesses minor force resistances and abilities)
- Combat Ranger (master of guerilla warfare)
Those were just examples of ideas I had for the Ranger profession. Now that you hopefully see where I am going with this idea, I would love to see where you would like theDroid Engineerto go after achieving the title of Master Droid Engineer. Any and all input is welcome, but please try to keep it constructive.
Hmm interesting.
A question though? Can it be presumed that this further specialization will also involve an increase in the current 250 skillpoint cap? I think thats a crucial issue.
That said, we have (in a way) already seen a suggestion for DE Prestige class in the infamous Droid Commander idea (unlocking of the use of high level combat droids) although admittedly that was not really an extention of DE, but a new profession entirely, accessible for everyone.
It is already thecase that Master is no longer really Master, since we can now GrandMaster effectively using skilltapes ,which I admit right now I hate completely because it is only achievable by paying through the nose for a loot drop (aka lottery not based on skill but on riches).
Where to go after Mastering this profession??...whew I have no idea...I guess I'm still focussed on making the broken things work first...but it is food for some deep thought.
I think one really good way of extending the crafting proffs can only be achieved after the space expansion comes out...
Have mini-trees above the master box that gives access to the space-ship components etc, or mabe the advanced space-ship components.
Also the space expansion would be the ideal place to add extra skillpoints to our allowance ![]()
RohmEnari wrote:
Good feedback so far guys. I am of the mind that the Droid Commander could be a single tree Prestige Class off of Master Droid Engineer that focuses more on combat, keeping in mind the balance to avoid running into the same problems that Creature Handler ran into many months ago. Taking into account the future space expansion and the idea that were Prestige Classes to be included in game it would be months away, where would you like to be able to go after Droid Engineer. One idea I had, while I have not thoroughly worked out the details of how it would work, is the Cybernetics Engineer. This would be the crafting of Bionic enhancements to players giving them a permanent ability such as a cybernetic arm that gives them a greater per hit damage ratio but slows down their speed slightly. This cybernetic enhancement would be a physical piece seen by all in game. Anyway, keep the ideas comin.
the only problem i can see about making droid commander a prestige class of droid engineer is one of market - if we make droid engineers the only ppl who can access droid commander then droid engineers will have no (combat) market because they will all be able to make the droids they use.
mebbe a handling branch of droid engineer goes to droid commander? ie 100000 handling xp from using droids in combat / using the crafting station in a droid / using med in a droid etc = droid commander
I think that the super-droids they promise us in Publish 8 should becontrollable by everyone.
The point is, u dont make them super-strong and super-durable. (u got AT-STs already)
Say, one kind of droid is good at attacking (the one u use to fight), and u may have another droid to draw all the attention to itself (aka take damage). DEs will always be needed to repair the droids and customise them.
Oh, AT-STs should be customisable, too!
Hoco
- Droid Artist (or some better name) - These highly skilled Droid Engineers can create humanoid droids. These droid are difficult to distinguish from actual sentient beings. (Not sure what the in-game point would be, but hey, I'm a DE and I'm used to that).
- Battle Droid Engineer - These Droid Engineers can make high-end combat droids, which can be used by anyone without combat skills.
- Droid Producer - These Droid Engineers cannot make anything in addition to the normal Droid Engineer line. However, due to their expertise in mass production techniques they can craft Droid schematics without using any subcomponents. (In other words, be able to go from a pile of resources to an Adv. BLL without the intervening steps). The droids of Droid Producers will often end up cheaper than those of standard Droid Engineers, but the quality is never as high as a "hand-crafted" droid made with the standard methods.