Droid Engineer Archive

Thread: TC Ahazi news!!

CohibaMonCal
Thu Nov 10, 2005 3:08 pm
#1

OK I managed to get on for a little while tonight and found some interesting things...


I made a DTZ CL30 droid using 1 level 4 armour module and 1 combat module. This had an armour of 5000 initially which dropped to 1217..so no real change there but health was increased to 4408.


Interesting was on an existing droid in my datapad that I called - got the 'fit to level or fit to stats' box - when I 'fixed' it came out CL39 and it's armour went from 1217 to 2000. Health did not change however and was at a lower level than the newly made one.


I repeated this with a Probot and an R3.


Also tried to do some experimentation on the droid I made but made no difference.


So get those droids made before tuesday!



Dr Cohiba Aurora - PhD, IDEA
Master Droid Engineer Extraordinaire
Mayor of RiverRun - Talus (Ahazi) and Rebel Ace Pilot
Custom Orders always welcome

Marlin Aurora
IDEA co-founder
Test Centre
HesDeadJim
Thu Nov 10, 2005 3:26 pm
#2

Try calling those newly crafted Droids a second time and seeing what impact it has on stats.
RasalTheWise
Thu Nov 10, 2005 6:12 pm
#3

Interesting...so it seems new droids can still only be crafted to level 30, but existing ones can be balanced to CL39? Seems to me (assuming this stays the same) that we have our new pre-nerf droids.

Can't wait to see what my little attack EG-6 turns into. Or I fear it...one of the two...




Rasal's Ye Ol' Droid Shoppe

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CohibaMonCal
Thu Nov 10, 2005 10:10 pm
#4



HesDeadJim wrote:
Try calling those newly crafted Droids a second time and seeing what impact it has on stats.




Same as now - armour drops to 1217 etc. Health stayed high though



Dr Cohiba Aurora - PhD, IDEA
Master Droid Engineer Extraordinaire
Mayor of RiverRun - Talus (Ahazi) and Rebel Ace Pilot
Custom Orders always welcome

Marlin Aurora
IDEA co-founder
Test Centre
HesDeadJim
Thu Nov 10, 2005 10:30 pm
#5

Armor didn't go to 2000?
CohibaMonCal
Thu Nov 10, 2005 10:51 pm
#6


No, has stayed at 1217.


Just looked again at a few stats:


Old droids are level adjusted when you call - my old level 1 crafting droid went to level 3


Combat droid stats (this is after a second call)


OLDHealth 3742, Armour 2000, Damage 61 - 284,To hit 91, level 39


NEW Health 4408, Armour 1217, Damage 87 - 174, To hit 81, level 30


Made a harvesting droid too - no options on the radial to harvest, so I am assuming these don't work at all.


Message Edited by CohibaMonCal on 11-11-2005 05:54 AM



Dr Cohiba Aurora - PhD, IDEA
Master Droid Engineer Extraordinaire
Mayor of RiverRun - Talus (Ahazi) and Rebel Ace Pilot
Custom Orders always welcome

Marlin Aurora
IDEA co-founder
Test Centre
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