Droid Engineer Archive
Thread: Droid Pricing Question
Don't figure by cpu alone. Before I retired, I sold things for more based on rare resources or a lot of factory time.
Honestly, I think 5-7 cpu is a little low, you can sell decent resources at 3-5 cpu, when you figure factory time and the rares into the equation, you're probably making less profit than you could simply selling the resources alone.
That being said, after I figured my prices and figured out my cpu (after the fact), I was probably selling droids for 10-15 cpu, sometimes higher, sometimes lower.
Just charge what the market will bear. If you sell out of stuff quickly, raise your prices. If you're not selling stuff as quickly as you'd like, try lowering them a little.
Start at 10 CPU and go up from there. You can start lower than that if you feel that you need to in order to attract business, but lower prices really don't increase your sales. Location is FAR more important than price.
10 CPU plus variable (much higher) rates for the installed modules results in prices that range from 13k for a simple WED Treadwell mobile crafting station with storage to 50k for an R3 UberCrafter with all 4 crafting stations, item storage, and data storage. My combat droids range from 31k for a fully loaded LE Repair to as much as 130k for a "perfect" Probot with1094 HAM and a combat rating of 550. My most popular combat droids are R3 and Probot variants that sell for 50-55k.