Droid Engineer Archive

Thread: Does experimentation have any effect?

Vitnir
Tue Feb 10, 2004 12:49 am
#1

Just wondering if there is an effect for experimentation, I haven't noticed any on HAM for instance. How about crafting stations? medical modules?
duncje
Tue Feb 10, 2004 12:56 am
#2

Almost barely...


You can stack 2 highly experimented level 3 modules to equal a level 6, or 2 craptastic level 4's.


Experimentation, other than that, really has no other practical effect...





Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Vitnir
Tue Feb 10, 2004 2:16 am
#3

Do you mean I can stack two medical modules to equal a higher medical module? I knew it worked with item storage but this was new.
Malitevv
Tue Feb 10, 2004 2:50 am
#4

it works with all of the Level based modules



---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
Vitnir
Tue Feb 10, 2004 2:58 am
#5

Wow, and here I have been waiting to get Master so I finally can build lvl6 medical
Drashk
Tue Feb 10, 2004 3:25 am
#6

The Modules work like so -


Module Level Module Rating Medical Rating Items Stored Data Stored
1 1 - 3 55 1 20
2 3 - 5 65 2 40
3 5 - 7 75 4 70
4 7 - 9 85 6 110
5 9 - 11 100 8 125
6 11 - 13110 10 150


When stacking modules, the Module Rating is what you are interested in. When you stack two or more of the same module together the Module Rating will increase. In order to create the effects of a Level 6 module, you can stack however many modules to equal the average Module Rating, which is 12. 4 highly experimented Level 1 modules, 3 experimented Level 2 modules, 2 experimented Level 3 modules, 2 non-experimented Level4 modules, or many other combonations of various levels will create the same effect as an un-experimented Level 6 module.





Making SWG more Star Warsy. One droid at a time.
Vitnir
Tue Feb 10, 2004 3:40 am
#7

Thanks Drashk


I would like to know also how high crafting stations can be experimented to. I dont think I have the very best resources but with master box i get some more experimentation points I think.


Its good with this stacking I think because it can take some time before the unqiue resources come that the high modules take.


I also remeber some discussion that the repair module doesn't work in the humanoid repair droid, is this still true?
Vitnir
Tue Feb 10, 2004 6:00 am
#8

Nevermind, sorry should have read the FAQ
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