Droid Engineer Archive
Thread: Hmmm Now that Droid Experimentation points appears to have been raised...
What HAMs are you all creating for certain droids?
I'm especialy curios about the Probot, as I don't seem to be able to get it over 820 no matter how much I experiment with any resources...
Someone else pointed this out: DE's are prone to chronic underselling because experimentation is meaningless and leads to cookie cutter droids. Experimented motive systems don't make droids faster; better droid brains don't make them more responsive; and so on.
The only thing it makes a difference on is Crafting Station modules and even then the jury is out on what that means. You can also experiment low lvl modules to make them a bit higher; say, a lvl 4 item storage experimented has more stroage slots than a non-experimented. But if you're using lvl 6s the whole way, it doesn't matter much.
So one DEs droid is the same as another DEs droid when loaded with the same modules(except for crafting stations).I wish we were more like weapon smiths and armorsmithies. That way we could hawk droids by their stats (as viewable in the deed!). This serves all market segments well. Allowing us to make cheapo droids with cheapo resources/components and vice versa with the high end goods.
The new experimentation points are nice, but apart from making +11 crafting stations, they don't help much.