Droid Engineer Archive

Thread: If the SWG Game Code was Open Source...

OuterDarkness
Wed Nov 19, 2003 11:35 am
#1

How long do you think there would be before fixes were put in?


I know tons of the minor bug fixes would be fixed so fast I wouldn't even have time to have my head spin.


The devs could concentrate on building good frameworks and publishing and testing.


And there is nothing like knowing you have a huge audience for your code to make you sit and really think about what you are doing.


Just look at the inferences a lot of us can make just looking at the results of the code, and not even seeing the actual code base.


And out of the thousands of ideas and centuries of experience that would be contributing, at least some of it would be right....

Virtanis
Wed Nov 19, 2003 11:51 am
#2

"If the SWG Game Code was Open Source...."


---


Torvalds would take a look at the *current* code... and promptly have a seizure.





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Starx
Wed Nov 19, 2003 2:15 pm
#3

"If the SWG Game Code was Open Source..."


There would be no balance. Every player character would be able to kill everything with one hit.




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FooGuevara
Wed Nov 19, 2003 2:49 pm
#4

If it were open source, the dev team would become fractional, and spin off into OpenSWG, FreeSWG and LinSWG all with slightly different licensing schemes. 15 different UI's would suddenly appear, but none of them would ever reach a stable .0 release. Oh yeah, and we'd have to put up with Stallman on the message boards.




Don't get me wrong, I'm a big fan of Open Source, but you have to admit for a project of this magnitude it wouldn't scale properly.



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Dyna_Jones
Wed Nov 19, 2003 3:02 pm
#5

/agree Foo


Open Source is not the best tool for somethings.




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