Droid Engineer Archive
Thread: Combat balance? OK...now what about Crafting Balance?!?!?
Page 1 of 1
Barfalomue
Fri Mar 26, 2004 3:46 pm
#1
HAHAHA...I just had a thought (scary isn't it? lol)
The developers and everyone is talking about Combat Balance...well, when will the crafters get crafting balance?
Someone who was here say 6 months ago and has the ore needed for a particular item to craft which spawned for 2 days 4 months ago has a much better upper hand on making something than someone who joined the game 2 months ago, is at the same crafter level and does not have the resource.
Now think about this if it were in Combat form. Someone creates a character. They become a Master Commando. Then, 2 months later, someone comes and creates a character. They, too, work to Master Commando. So, 4 months after that, they are both Master Commandos. BUT...because the first guy created his toon 2 months before the second guy, he gets better payout from missions. He is more effective in battle, etc. Is this Fair? I think not.
Now that I think about it, this really pisses me off.
It is increasingly annoying that for a new crafter to get the ore needed, which spawned before his arrival to the game, he must pay through the nose to get it. But...how does he have enough money to buy it when he can't sell something to make money because someone else in the same craft who has the ore needed, and was here when it spawned already has taken all the good customers, is not willing to sell the ore needed, because it is rare, and doesn't want to share the wealth? Bah...this chaps my hide....lol.
SOE <------ 
Barfalomue
Fri Mar 26, 2004 3:47 pm
#2
Damn glitching double post, please check other post:
http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=75974
Message Edited by Barfalomue on 03-26-2004 02:48 PM
Page 1 of 1