Droid Engineer Archive
Thread: Need Confirmation of reported Stealth Nerf to Probot:
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Tsu
Fri Oct 17, 2003 7:49 am
#1
I'm at work
and I just heard a rumor that newly created Probots now have 3 Vulnerabilies to Damage Types, including Kinetic.
Anyone near a Crafting Station that can confirm?
I'm 3 boxes from Master, and I don't want to waste resources making Adv Frame Units to get to the top of a class that gets an apology and 3 days later gets buggered like it was a prison shower scene.
Drashk
Fri Oct 17, 2003 7:56 am
#2
Its a rumor and only that. What you are refering to is the display bug that has been happening to all types of Armor. This is a known issuse and has been around for over a month now, but has been showing up more often recently. From what is known, it is only the info that is displayed for the armor and not the armor itself that is effected
duncje
Fri Oct 17, 2003 7:57 am
#3
There is an armor bug that makes the resists/vulnerabilities change on occasions. Usually you get the 40% resists to all, but sometimes when you call it, it will have vulnerabilities (I've personally seen as many as 5, 7 has been reported). Usually if you store/call it again, it will have changed, or if you store it, then take a shuttle (or otherwise force the "loading" screen) it will fix itself. I believe this is a bug with all armor though, not just probes.
darthfodder
Fri Oct 17, 2003 8:29 am
#4
Yes I had someone with a pre-nerf with that problem, as soon as he stored it and called it the resists were fine. I have had it happen to me once as well.
Tsu
Fri Oct 17, 2003 8:52 am
#5
Thank you for responding so quickly, I just made a Probot and an Adv Probot on my lunch hour and saw that there was no such change.
You may now chastise me for not spending more time reading posts in the Forum of my own Profession, hehe.
duncje
Fri Oct 17, 2003 11:08 am
#6
There is an armor bug that makes the resists/vulnerabilities change on occasions. Usually you get the 40% resists to all, but sometimes when you call it, it will have vulnerabilities (I've personally seen as many as 5, 7 has been reported). Usually if you store/call it again, it will have changed, or if you store it, then take a shuttle (or otherwise force the "loading" screen) it will fix itself. I believe this is a bug with all armor though, not just probes.
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