Droid Engineer Archive

Thread: TC Notes posted

BlueMorgoth
Thu Jan 22, 2004 3:42 pm
#1

List hasn't changed from what Drashk has previously posted. I'll repeat for those too lazy to look them up



Added general module slot to the advanced Binary Load lifter droid, and both basic and advanced protocol droids.
Droid storage compartments are now using droid experimentation rather than artisan.
Droid customization tool now gives droid crafting xp instead of general xp
Droid socket modules can no longer be plugged into one another.
Multi-crafting station module droid capability fixed for some cases where one type would over-ride another type.
Combat-related stats removed from examine windows for non-combat-capable droids
Item Storage Module 2's now really are that, instead of becoming data storage module 2's during the crafting process.
Added transition from combat to normal idle for Probe Droid.



So, that leaves a few questions that are still unanswered from Drashk/Devs

1) Does this meant he basic BLL still does not have modules?
2) Is the item storage in Surgical Chassis fixed (if not can you push really hard to get that one in for this patch as that is the only reason I don't sell very many of this chassis type)



Sox na'Kreyte : Wanderer, looking for professional counciling
Retired Master Droid Engineer, Master Merchant, Master Artisan,
Titzosh Irssoko: Master Chef, TKM
Tyrena, Corellia (-4027, -2324), Bria
MachineZed
Thu Jan 22, 2004 3:46 pm
#2

Yeah there are a few others also. But every little bit helps

the few others are LE Repair/Power Droid to accept the Repair Module.

After all I think Gorantoth has fallen asleep since the Correspondent debate.



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X Machine'Zed X

Obsidian Dagger Squadron

Sketh
Thu Jan 22, 2004 3:49 pm
#3

Combat-related stats removed from examine windows for non-combat-capable droids


So, does this mean that you can no longer see the HAM and armor on a non combat droid?



______________________________________

Sketh Rial - Acting CEO CGZ Enterprises - Trade Minister for Riverveil
Master Droid Engineer - Master Artisan - Propagandist - Novice Carboneer
Visit Sketh's House of Droids (Tent) -3814, -1683 Riverveil, Corellia, Chilastra
Droid Owner's Manual - Version 4
Sketh
Thu Jan 22, 2004 3:51 pm
#4

Added transition from combat to normal idle for Probe Droid.

And it is disturbing that they still call these probe droids, and not probots.



______________________________________

Sketh Rial - Acting CEO CGZ Enterprises - Trade Minister for Riverveil
Master Droid Engineer - Master Artisan - Propagandist - Novice Carboneer
Visit Sketh's House of Droids (Tent) -3814, -1683 Riverveil, Corellia, Chilastra
Droid Owner's Manual - Version 4
MachineZed
Thu Jan 22, 2004 3:52 pm
#5

No if you click on them in your data pad they actually have Attack Speed, and To Hit accuracy



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X Machine'Zed X

Obsidian Dagger Squadron

Drashk
Thu Jan 22, 2004 4:03 pm
#6

I'm just waiting for TC to come back on line and I'll be able to give a pretty good run down of what is what. Here is a list of what I have prepared -



  • 3 of each Chassis model built and ready to be combined into an Adv droid

  • Various droid modules including


    • Various General Modules - Crates and singles (Item, Crafting stations, etc)

    • 'Regulation' Cluster Modules - Crates and singles (only 3 modules used)

    • Stacked Cluster Modules (Cluster Modules within Cluster Modules.)

    • Various Level Armor Modules

  • A full run of Factory Crate Droid parts

  • A full run of hand made Droid parts

  • Various Mechanism Rated parts

  • 'Uber-stacked' Droids in my datapad

  • 'Uber-stacked' Droids deeds

  • Surgical Droid with storage in my datapad.

  • LE repair Droid with repair module in my datapad.

As I was writting this list I realized that I forgot to build droid deeds of the last two entries to test out after the patch. As soon a TC comes back up, I'll build each of these as well to test out. I don't have all of the information yet, but from what I gather either a) noteverything was included in that patch notes, or b) items may be released while the patch is still on TC.


I'll keep everyone posted.






Making SWG more Star Warsy. One droid at a time.
duncje
Thu Jan 22, 2004 4:08 pm
#7






Sketh wrote:
Added transition from combat to normal idle for Probe Droid.

And it is disturbing that they still call these probe droids, and not probots.





The correct name for these droids is: "Imperial Probe Droid"


Probot is more of a slang term, kinda like droideka for destroyer droids...





Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Sketh
Thu Jan 22, 2004 4:10 pm
#8






duncje wrote:





Sketh wrote:
Added transition from combat to normal idle for Probe Droid.

And it is disturbing that they still call these probe droids, and not probots.





The correct name for these droids is: "Imperial Probe Droid"


Probot is more of a slang term, kinda like droideka for destroyer droids...







Yes, I know.


But when the schematic is named Probot, and the BH droid is called a Akari Probe Droid, it is just kinda troubling to me.







______________________________________

Sketh Rial - Acting CEO CGZ Enterprises - Trade Minister for Riverveil
Master Droid Engineer - Master Artisan - Propagandist - Novice Carboneer
Visit Sketh's House of Droids (Tent) -3814, -1683 Riverveil, Corellia, Chilastra
Droid Owner's Manual - Version 4
Shian_Tavkin
Thu Jan 22, 2004 5:57 pm
#9

Drashk


I'd just like to say thanyou for your continuing efforts. These recent days must have been a real pain for you..I would wish it all away if I could.


Hang in there...please...thankyou!


Nuff said.






Shian -- Master Droid Engineer/ Master Artisan
progman63
Thu Jan 22, 2004 7:04 pm
#10

Keep up the good work Drashk.


We all appreciate it whether we say so or not.


No one else seems to go through all the trouble to test things as soon as they hit TC.


You must have no life on the regular galaxies








"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres


SiberTiger
Thu Jan 22, 2004 8:02 pm
#11

[b]Ok, so what happened to this promise from TH in the In Development forum?[/b]

"The first two passes of the droid invasion is going to happen in Publish 6 and Publish 7. In Publish 6, everyone gets combat droids by giving all the existing droids access to Combat Modules. These combat modules are like any other modules and will give droids combat abilities up to level 10. "


Am I starting to get majorly irritated? You could say that.
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