Droid Engineer Archive
Thread: The Main Reason There Should Never Be a Droid Handler Profession...
StrayCat1212 wrote:
Hehe, we could always rename the game to something like...Futurama Online. Then the Devs can make whatever messed up universe they want.
rockmusicnerd wrote:
.......
Making a specific class to handle Droids means90% of the people won't be able to use the droids they want, so they're less likely to call a droid in the first place. And if people aren't calling droids, then it breaks rule #3 and we don't have a Star Wars Game.
I've been waiting quite some time, and I plan on keeping it going. I hope we come to a timely conclusion, devs, and make this game feel like Star Wars again.... (or for the first time)
They are not proposing that only droids can be used by droid handlers, only combat droids.
I have been on board with other solutions but I see now what the Devs are looking at.
For one, Make more droids, give us more reasons to sell droids to all professions..
Now add some more combat droids, and yes a class dedicated to the art of programing and controling different CL levels of combat droids. Combat droids only make up a small percent of the droid population in the Star Wars films... Did we see R2 D2 take out an army of STs...?
Next, fix all of the bugs in our existing droids and make them more appealing. Give repair droids the ability to repair, conversation droids the ablity to converse.. Add entertainer modules for entertainers to heal BF in BFE.
This will bring out more droids, this whole discussion on to have or not to have a Droid Handler class is not going anywhere... I think personally the Devs have already done it...
So lets make sure they do it right the first time.....
FragN8Tr wrote:
They are not proposing that only droids can be used by droid handlers, only combat droids.
I have been on board with other solutions but I see now what the Devs are looking at.
For one, Make more droids, give us more reasons to sell droids to all professions..
Now add some more combat droids, and yes a class dedicated to the art of programing and controling different CL levels of combat droids. Combat droids only make up a small percent of the droid population in the Star Wars films... Did we see R2 D2 take out an army of STs...?
Next, fix all of the bugs in our existing droids and make them more appealing. Give repair droids the ability to repair, conversation droids the ablity to converse.. Add entertainer modules for entertainers to heal BF in BFE.
This will bring out more droids, this whole discussion on to have or not to have a Droid Handler class is not going anywhere... I think personally the Devs have already done it...
So lets make sure they do it right the first time.....
SinjenRandall wrote:
The problem goes much, much deeper than combat droids, that is true. You ask if we saw R2-D2 take out an army of ST's. We did not. But we have seen him slice and hack computers, make in-flight repairs, attach pieces of C3-P0 back together, serve drinks, smuggle a lightsaber (and launch it to Luke just when needed), wrestle with a Jedi Master (Mine! Mine! Or help you I will not.), and even fly to the rescue of a certain Senator.
/cheer
We need more modules, not only combat droids... Slicer module, Entertainment modules and others. Not only do they need more modules but they need to make the modules work.
Medical modules have been bugged since day one...
Devs please fix the broken stuff before giving us shiny objects to discuss on the boards...
ACTUALLY The Main Reason There Should Never Be a Droid Handler Profession... is because it is redundant...