Droid Engineer Archive
Thread: Droid Stat Post for Comparison
Get a Higher OQ chemical and you can improve your HAM a bit more (4500 max on an R3)
Don't use your 110 modules on a full combat R3, you are wasting 60 points of rating.
Your AutoRepair modules could be better, I would end up with a rating of 102-3 in 5 modules, as mine are rated 20.xxx at about 83% experimentation.
Edit: Forgot basic information. Doh!
Message Edited by Tarne_Monter on 05-14-2004 10:51 AM
These are pretty good (the AR module is the weak spot here for you).
The max HAM on these should be 4500, so you've almost maxxed that.
The CR of 110 is, of course, perfect....literally. So, you've made the best there.
I'm curious though...
If you had 110 Combat Rated modules on the combat R3, you should have had a combined rating of 660 instead of just 600.
Did you use different modules there or something?
/bow
Respectfully,
TheRealTK421 wrote:
Garvin,
These are pretty good (the AR module is the weak spot here for you).
The max HAM on these should be 4500, so you've almost maxxed that.
The CR of 110 is, of course, perfect....literally. So, you've made the best there.
I'm curious though...
If you had 110 Combat Rated modules on the combat R3, you should have had a combined rating of 660 instead of just 600.
Did you use different modules there or something?
/bow
Respectfully,
I think you forgot to have some Coffee this morning TK, max combat rating is 600. Anything above that gets cut off and put back at 600.
Yea...you can say that again.
Tarne_Monter wrote:
I think you forgot to have some Coffee this morning TK, max combat rating is 600. Anything above that gets cut off and put back at 600.
/emote looks at his empty coffee filter package...
/bow
Respectfully,
I ran 3 tests last night and they all came out the same using the same Combat Modules...it seems that the cap is 600 and as the other post implied, 60 is lost when it hits the cap...No matter what I did last night I couldn't break the 600 ceiling...
TheRealTK421 wrote:
Garvin,
If you had 110 Combat Rated modules on the combat R3, you should have had a combined rating of 660 instead of just 600.
Did you use different modules there or something?
I'd recommend you not bother with a 'perfect' combat module in this. For tanking, it would be better to get the worst combat module you can make instead. This way, the droid causes less damage and gives the owner more XP.
garvin wrote:
Adv R3 Combat - Tank Droid:
Used 5 Auto Repair Modules + 1 Combat Module
Combat Rating 110
Auto Repair 90
HAM 4410
If you only have 1 combat module, the rating does not make all that much of a difference. The droid will still steal a good amount of exp. Even with a combat rating of 20, an R3 still does35-45 points of damage a shot.
As for HAM, the OQ of the chem you use will have a direct link with your experimented success. Assuming 10 experiment points, then OQ chem of 970 will give you a final effectiveness of 97%, OQ 860 will be 86% and so on. With OQ 1000, Probot/DZ70 has 3200 HAM, R series 4500 HAM, LE Repair 6000 HAM, all noncombat droids 50 HAM, that is with 100% experimented effectivness)
And remember ANY chem can be used for the final droid deed (right now I am using OQ 950 liquid petro-chem, and am harvesting OQ 960 lubricating oil both of which can be used in the final deed). So always be on the lookout for high OQ chems no matter what form they are in.