Droid Engineer Archive
Thread: Does Rate for Craftstation Modules effect there Functionality?
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crypin
Fri May 14, 2004 5:12 am
#1
:stormtrooper
oes this # operate like a regular craftstations, or do all have the same effectivness reguardless?
Master DE,
Bria
Bashin
Fri May 14, 2004 5:19 am
#2
I wondered this too... The first list of 10 question from Thunder Heart said that Droid station were nuetral.not helping or hurting the crafting process.
crypin
Fri May 14, 2004 5:32 am
#3
Master DE,
Bria
Gavvot
Fri May 14, 2004 5:32 am
#4
Architect crafting station rate increase or lower the chances of failure/succes.
Droid module crafting station don't.
We're not good enough to have marketable values.
Droid module crafting station don't.
We're not good enough to have marketable values.
crypin
Fri May 14, 2004 5:36 am
#5
I wondered this too... The first list of 10 question from Thunder Heart said that Droid station were nuetral.not helping or hurting the crafting process.
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I-C, but then what is the module rating for ?![]()
Master DE,
Bria
Gavvot
Fri May 14, 2004 5:42 am
#6
It's to make people post on forum and ask what it is for.
Seriously, like most of the numbers on droid modules, it's pointless and useless.
We just have one of the most unfinished class in the game.
And 2 'droid revamp' publish didn't changed anything to that.
Seriously, like most of the numbers on droid modules, it's pointless and useless.
We just have one of the most unfinished class in the game.
And 2 'droid revamp' publish didn't changed anything to that.
crypin
Fri May 14, 2004 5:59 am
#7
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Master DE,
Bria
Gavvot
Fri May 14, 2004 6:07 am
#8
Yeah, that's when you know all the answers and most of them are It doesn't work or It's useless that it start getting boring.
Lonkley
Fri May 14, 2004 3:25 pm
#9
TH said they are all the same,no bonus... question is it neutral not part of the equation, or is it part of the equationas a +0 vs an architect. It took us 9 months to find out first half, maybe by xmas we'll have the second half.
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