Droid Engineer Archive
Thread: Question on boomers for a new DE
WTS wrote:
i think a probot with 5 slots makes for a very good detonation droid. they don't run away after being attacked either.
True, but then you might as well go with the boom R3 + 1 combat module, 'cause it has more HAM.
RasalTheWise wrote:
WTS wrote:
i think a probot with 5 slots makes for a very good detonation droid. they don't run away after being attacked either.
True, but then you might as well go with the boom R3 + 1 combat module, 'cause it has more HAM.
Yea, but all things being equal, all the advanced driods take about the same effot to build right? Giving the R3 the higest storage....
Or are some of the 5 Slot driod alot easier to build?
On the running away part, I have never seen a driod run when givin the "Follow" command. Even if attacked.
GrandPop wrote:
RasalTheWise wrote:
WTS wrote:
i think a probot with 5 slots makes for a very good detonation droid. they don't run away after being attacked either.
True, but then you might as well go with the boom R3 + 1 combat module, 'cause it has more HAM.
Yea, but all things being equal, all the advanced driods take about the same effot to build right? Giving the R3 the higest storage....
Or are some of the 5 Slot driod alot easier to build?
On the running away part, I have never seen a driod run when givin the "Follow" command. Even if attacked.
Not really. R3 chassis tend to be the most time-consuming to make. /shrug Feedback from my customers just tend to prefer the most bang from a droid.
And I have had a few customers report back that their bomb droid high-tailed it when it got hit. It doesn't appear to be a huge issue with them, as they said the situation in which it does run is rare. Most of the time the target doesn't react to it in time.
GnomeAd wrote:
If all you are interested in is having it go BOOM, then yes. Everything else can be made from junk resources.
GrandPop wrote:
GnomeAd wrote:If all you are interested in is having it go BOOM, then yes. Everything else can be made from junk resources.I thought about having it flash dancing Jawa right before to hide the countdown, LOL but not enough space to make it practical ..Would be funny as hell though dont you think?
Indeed. I also toyed with the idea of adding a combat module so the darn thing doesn't run if it gets hit during the countdown. But again, not worth the loss of damage dealing capability.
GnomeAd wrote:
It's also important to note that the modules can be placed into any chassis. I've taken some orders from overly cautious BHs that wanted them in some different chassis types. My favorite was the exploding protocol and the not-so-surgical.
Thats it, I'm going to add an add barking mod. So i will say "Eat at Joe's" just before the boom ![]()