Droid Engineer Archive

Thread: General Socket Clusters,..Not what you think!!!

rj00789
Thu Jan 15, 2004 6:20 pm
#1

I wish to put forth an idea for consideration by the devs. I understand that they are probably not going to make modules hot swappable per some comments i read somewhere, however I WOULD like them to consider allowing us to make the socket cluster as module by itself and allow modules to be placed into it after its construction! It would really be a big help if we could make these in crates and add the items we needed to later! This seems like it would be very easy to accomplish and would not go against the plan as long as we couldnt get the item back out of the module once added. Please ignaore this if it has already been covered As far as the other issue regarding the socket cluster, umm...its really tempting to abuse it,when the resources required for level 6 modules are never here!!!, just my two creds Peyote Master D.E. Flurry Keep up the fine work Drashk
rj00789
Fri Jan 16, 2004 7:48 am
#2

No Play on this, am I doing something Wrong?? can you place items in the cluster mod after you build it?! Anyone just please comment so I may feel like a usefull part of the DE community Peyote
Kniol
Fri Jan 16, 2004 10:03 am
#3

/agree


As it is now we have to wait and craft a General Socket cluster after getting an order. Takes longer, and we should be able to make them have open slots we can add modueles to per orders received. AND take away the adding another General Socket Cluster to one already; that's a downright exploit, and surely not intended to work that way. If they ever do get around to fixing that, there's going to be a lot of unhappy past customers (myself included :->.





Kniol Kiodo
Master Shipwright
Master Droid Engineer
Master Artisan (PRE-Vehicle Patch)
Vendors at (4988, -3844), just 1000m N of Moenia, Naboo
Ahazi Galaxy
"Say what you mean. Mean what you say. Do what you said."
Icarus-6
Fri Jan 16, 2004 11:04 am
#4

The simplest fix to this simply from a coding perspective would be to make an 'advanced' general module socket cluster that goes into a normal general module socket cluster slot.


It would require two new schematics to be made. The first would be the advanced general module socket cluster body. Requirements would be:


30 units of metal
15 units of metal
7 units of metal
7 units of chemical
7 units of low-grade ore


The second schematic would be the advanced general module socket cluster. Requirments would be:


10 units of metal
1 general module socket cluster body
1 general service module (optional)
1 general service module (optional)
1 general service module (optional)






Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



Icarus-6
Fri Jan 16, 2004 11:11 am
#5

Shoot. Hit the wrong key.


Anyway, this is just looking at the question from a coding angle. I'm not sure exactly what impact this would have in game, though it seems minimal.


Quite possibly the impact would be too minimal to justify tinkering around with the system like that. Aside from the skill required (expert droid production) the requirements for a general module socket cluster are pretty low (52 metal, 7 chemical, 7 low-grade ore). There is very little time involved in creating one and most of that would still be spent in choosing the advanced general module socket cluster body, metal, and three modules.





Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



Page 1 of 1
Previous Next