Droid Engineer Archive
Thread: If you can't beat 'em...
Buni wrote:
Hmmmm. Think we could build a player city with all DEs?
Hahaha that would be great. If character copy worked i could drag Nost over to TC and I could have a Master DE, Master Politician and a Master Artisan.
Roarkin wrote:
"..could we build a player-city with all DE's?"
I think what he means, is that we are going to need at least an Architect to get the city going. Either that, or a whole lot of money to pay for a current TC architect to hook us up.
We have anybody interested in going up architect?
One thing to consider is that TC is unusual in this regard.
I have found (can't afford yet) 10 BER medium harvesters for a little over 16K. People are not necessarily lookin for big profits.
My point being that be probably don't really need an arch because attiudes are different here.
If Jeden or somebody else wants to got for it.. it's all good.
As if today, we are mostly on Tat outside of Bestine and have a few small wind generators up and a few small harvesters up.
In my mind, infrastructure is first so I'm gonna sell a lot of what I get and try to work up to 20 lots of BER10 harvesters with enough fusion underneath em to keep things running.
At that point we should be able to graduate a MDE every few days ![]()
Other ideas. plans, characters are welcome...
Hope to see you all there
Frances Thetalkin (Mule)
Test Center
It's all about momentum. With just the few harvester's I've managed to set up I've gotten quite a few more put together, I'm setting the new ones up, getting more resources to build more harvesters (for the xp and to distribute to others), and eventually I'll get 30 harvesters (even small ones are good enough for now), that should give me enough to sell some resources off to pay for the rest.
Nyght wrote:
One thing to consider is that TC is unusual in this regard.
I have found (can't afford yet) 10 BER medium harvesters for a little over 16K. People are not necessarily lookin for big profits.
My point being that be probably don't really need an arch because attiudes are different here.
If Jeden or somebody else wants to got for it.. it's all good.
As if today, we are mostly on Tat outside of Bestine and have a few small wind generators up and a few small harvesters up.
In my mind, infrastructure is first so I'm gonna sell a lot of what I get and try to work up to 20 lots of BER10 harvesters with enough fusion underneath em to keep things running.
At that point we should be able to graduate a MDE every few days
Other ideas. plans, characters are welcome...
Hope to see you all there
Frances Thetalkin (Mule)
Test Center
Nyght wrote:
For question like:
What Can I do to help?
1. Get TC up and running on your machine.
2. Make a character on TC.. start in Bestine Tat if you can, or do missions and move there.
3. Contact: Jeden, Frances, or oucasi (GnomeAd)
4. You can begin working your survey skills and Eng Artisan.
5. Do Artisan survey mission for credits. We can help you find metal waypoints close to town.
6.Work up the Eng tree by sampling and making survey tools for exp. Please contact Jenden or oucasi for Artisan training, AP points will help in the beginning.
7. When ready to put up some harvesters,you can buy em reasonable on the bazaar or Jenden can make you some, and I will try to get you some power at a reasonable rate.
8. Most of all.. HAVE FUN.. We are here because we enjoy the game, want to make it better, and want you to do the same.
Just another thing to add to this, you can also do artisan crafting/delivery missions from betine to anchorhead. You should be able to get 900 a pop for these and just take the shuttle back and forth (getting you about 1700 each way after the shuttle fees), then you can sample/grind at the shuttleports for surveying/crafting xp.
Nyght's last statement aobut have fun is the most important though, as soon as things stop being fun there's no point in playing the game and its time to get out or take a break.
Forgot, my TC DE is called 'whill'.
Message Edited by RazorBlade79 on 02-08-2004 08:32 PM
Most of us are here because we saw the first few minutes of Episode IV and knew what we wanted to do, make droids. Even after all the kicking around we've gotten, and all the disappointments the devs have handed us, we still love to make droids.
I'll have to agree with that. Episode IV was the very first movie my parents took me to see as a child. One of my happiest childhood toys was the Star Wars droid building set that I begged and begged for and finally got instead of dolls (for once). In fact , I bought the game with the desire to make droids , only to find out fast how useless droids were.
Now , several months later , Istart to grind DE for a holocron , when I find something...I LIKE making droids. While I hate surveying and balancing harvesters , I love putting droids together . Even if I don't make any money with it , I think I'm sticking with DE and to heck with chasing holocrons.
Now , it WOULD be nice if droids were more useful than they are....but I digress. I'm enjoying this and am about to get into the business with a Master Tailor , selling storage droids for those people who carry WAY too much clothing with them.
I have never been a fan of Tatooine much, but im sure this just a tempoary locaiton. Once we get the guild hall set up, I would reccomend Naboo, The Corospondant PA is on that planet.
Also im sure if we asked nicley we could get a donated PA hall or atleast a PA hall on credit on TC.