Droid Engineer Archive
Thread: Concept Series: Survey Droid
Chris
Bear in mind that even if the droid is capable of finding a good peak or whatever, someone still has to GO there and put down a harvester. And guess what: Only the first one there gets to use that exact waypoint -- the same waypoint ALL the survey droids find! So he will still have to survey around and find a good unoccupied spot nearby.
I don't want the droids to find the best spot on the planet, but not because it's too powerful -- I want them to find the best LOCAL peak. Otherwise hundreds of people will converge on the same spot on the planet rather than converging on local resource peaks near their base of operations. Finding a local peak still saves the surveyor some of the work -- especially on resources like ore that have very wide shallow distributions, yet also requires the player to find a good starting point (if the resource doesn't show up at all, the droid has no place to go). If the local peak is mediocre, the surveyor must take his droid far away to try again.
The droid surveyor might even be slower than using a swoop bike to survey..... But it lets the player put their time into other projects and enjoy the aspects of the game they prefer.
Ifthey are reusable, they won't be nearly as good for our profession because they'll suffer from the same problem that all of our other (current) droids suffer from. Namely, that once someone owns one, they never need to buy another. The point of making them charged items is so that we get return customers. We need more items that wear out (or are charged), not more droids that are good forever.