Droid Engineer Archive

Thread: The Droid fix will come !

R5G8
Mon Aug 15, 2005 1:32 pm
#14

Dose that include the harvister moduals actually giving a bonus? If not, its kinda misleading to say they will all work. We shall see I suppose.




Tial
Mon Aug 15, 2005 1:56 pm
#15



R5G8 wrote:

Dose that include the harvister moduals actually giving a bonus? If not, its kinda misleading to say they will all work. We shall see I suppose.






I dont think so.

To be honnest, I dont like the phrase "Fix all droid modules".
This may be only the pub21 issue, debug all modules (lol) or something else.

IMOO, this is a pub21 fix for DE.
Straker_Atrella
Mon Aug 15, 2005 2:08 pm
#16

Woot, back in town, nice to see something is getting done at least.


I guess we should be happy that at least the Publish 21 issues will be fixed.


However, I really really (did I say really?) hope that with hte radial menus working they don't considerdroids "fixed."



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Akkori
Mon Aug 15, 2005 2:11 pm
#17

First they have to admit they are broken/useless, which they obviously dont believe.



Odano Akkori
First Mayor of Tempest
Jaxian Bay
Elder DE, Rifleman, Swordsman

Jedi will never be a starting profession...Looted items and quest items will never be better then crafted items, this is not a loot based game...CH will return shortly...CH and BE will not be back in game...Rangers are getting their revamp next!...The stealth system will not be changing in the spy expertise...Need any more examples of things the devs said that did not hold true?
Xrystal
Mon Aug 15, 2005 2:43 pm
#18

Hmm, notice how the fix was incorporated after fragpuppie pointed out and we confirmed what the work around was... ? Wonder if it did help them locate the cause of the bug )


If thats the case .. maybe we can work outwhy the armor bug still occurs .. oh wait wedid a while back .. *racks brain* .. Level 30 BE crafted creatures have armor effectiveness of around 1200-1250. Alarmingly close to our DE crafted pets. Wonder if they are using letters and mistook DE and BE )


Psst .. Devs .. *points up* .. hopefully this will help locate the problem we may still have )
evehasre
Tue Aug 16, 2005 12:46 am
#19




JIIIHAAAAAAAAAAAAAAAAAAAAA



*bounces around in cycles*





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CohibaMonCal
Tue Aug 16, 2005 1:38 am
#20

Kind of a sweeping statement!!


All droid modules will work properly....


So no more bacta shot healing? Ranged back on R units? Armour modules working properly?


I'll believe it when I see it!!


Even if it is just a publish 21 fix I suppose its a step in the right direction. With creatures getting some love, maybe we will be next?



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Master Droid Engineer Extraordinaire
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Test Centre
Traie
Tue Aug 16, 2005 2:49 am
#21






Tial wrote:
As seen on Tiggs TestCenter Notes :

Profession: Droid Engineer


  • All droid modules will work properly.


Full annoncement here

Message Edited by Tial on 08-15-2005 03:57 PM




I'll believe it when I see it.



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AzhureConn
Tue Aug 16, 2005 4:11 am
#22

Jenden or anyone, is this fix going to fix already crafted droids that still have their module information showing correct in the datapad. ie autorepair power 20 or will it only stop the bug occuring on newly crafted droids?


Thanks




Azhure Conn aka Azh El'nor ~ Infinity
Alliance of Outlaws ~ Guild Leader
Drashk
Tue Aug 16, 2005 4:34 am
#23





AzhureConn wrote:

Jenden or anyone, is this fix going to fix already crafted droids that still have their module information showing correct in the datapad. ie autorepair power 20 or will it only stop the bug occuring on newly crafted droids?





The only thing that wasn't working was the radial menu wasn't showing up. Nothing was borked with the actually module itself.


So all droids are fixed with this hotfix.





Making SWG more Star Warsy. One droid at a time.
JodoKai
Tue Aug 16, 2005 6:28 am
#24






Akkori wrote:


I am glad the fix is in TC, but I am not satisfied. It should never have happened. But it did, and as usual, we had to wait out till they fixed what they broke. We are still an afterthought. The only way I will give a personal thumbs up is if they fix the armor bug and make experimentation make a difference in HAM or Combat level.


Since we know they didnt do that, I still watch for for them to fix us for real.








Yes but by doing this, when we say "You never give us any love" they can come back and say: "Look in publish 22 we fixed a bunch of things". Sure it's only the things the F'ed up in 21, but they don't have to go in to all that...


Yep still bitter, guess I'll try back later.


Kcrissey
Tue Aug 16, 2005 6:47 am
#25

The modules in my droid STILL don't work *cry*

its getting hard to dance with out him
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