Droid Engineer Archive

Thread: Player Vehicles a DE's job?

JontheBear
Sat Nov 15, 2003 8:37 pm
#14

I think the whole point is that when a person makes Master he should not have to run and do terminal missions to keep his Harvesters running. I think that is very lame. Sales are real good on a new server, but it will go bad. You just wait.



Aquarius Deepsea
Master Artisan / Master Merchant
Master Droid Engineer of Tempest
My stores, On Corellia Waypoint -803, -772 (New Hope Shuttle Port)
On Tatooine near Bestine -1491, -4420
On Naboo near Theed -5615, +3423
xRavX
Sat Nov 15, 2003 8:55 pm
#15

This game really only has 1 profession...the others are just for looks.


CH = Pet tamer, Uber-elite Combat class, vehicle/starship creator, mount seller, and anything else that gets added to the game.


If you want to play something that gets attention and can make tons of money for going out and spending 0 credits 'taming' a creature, then spend 0 credits putting a mount (that is crafted out of thin-air), and sell it for 20k+, play a Creature Handler...everyone else does.




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Lowca Galaxy - Master Artisan | Master Droid Engineer | Master Shipwright | FS
Shop located in Smuggler's Rift, LOK
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Lowca Galaxy - Master Architect | Brawler 2/0/4/0 | Master Swordsman | FS
Force Sensitive Quests 1/6

tathacuk9371
Sat Nov 15, 2003 10:03 pm
#16

Well I just started the DE profession and I have had so much trouble with money luckily my guild helped me out tons now I am using merchent skills to make money so I run a bio Engineers vendor and I get 50% of all sales so thats how I keep my self up and running. If DE doesn't get vehicles i am gonna be mad, I think we really deserve some recognition for all our work on grinding and etc... Now Architecht should be semi nice with player cities, weaponsmith is already nice, armorsmith is OK, and DE just is plain horrible. I think giving us vehicles would make it much better. If we don't I will probley become the profession that does make them.



Master Artisan - Soon to be Master DE
Morbird
Sun Nov 16, 2003 12:38 am
#17

I can't belive that the Vehicles will be in the engeneer tree, not even master. A CH needs to have creature empathy IV to be able to learn a creatur to mount. Artisan is for making componets and some basic items not for vehicles. That is above a artisans skill, I think. I mean a speeder needs to hower ower the ground for a example. And if we are going to go to the films and episode I. Anakin was a droid engeneer (notonly aartisan) when he was living on Tatooine. And he build some good pod racers. Or am I wrong?
RenObiOne
Sun Nov 16, 2003 4:21 am
#18

I have made good money off droid sales, well over6 million. Spent about 3 or so of it. What I have noticed is droid sales dropping like a rock. Would be great to see us get Vehicles, but judging from past history, it would nopt surprise me we get passed up and another profession gets them. I am really hoping in the next big patch, they give us the attention we deserve. Either giving us vehicles, or at least more modules, and more droids to build. If not, won't be worth staying DE anymore.
progman63
Sun Nov 16, 2003 5:15 am
#19







Jawa-Sith-Lord wrote:



I really hate to break it to folks, but everything the Devs have said on the subject of vehicles so far is that it will be in the Engineering line of artisan. So, yes, De's will be able to make them. But, so will almost every other artisan.

If DE's get lucky, some of the required components will be DE made.






(used to be they said DE, but I guess that's changed.....)


It would benice to see some other profession that need DE parts to craft their products.


Right now, the really good crafting stations made by architects need the Droid Storage Unit and Micro Sensor Suite, but I've never seen a big market for these components.


I see some people selling them for 200cr, 500cr, or 1000cr individually. But for a product (crafting stations) that normally sell for 2K or 3K on the bazaar, jump to 30K or 40K when using these components, I would expect them to sell for 10K like the Power Core Units architects sell to us for Power Droids.


I must be missing the boat.









"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres


Gerenth
Sun Nov 16, 2003 5:21 am
#20

I hope DE's can make them, but I'm not betting the farm on it. Oh and the money angle isn't so grim -- I don't charge more than 10k for a droid (any droid) and I made 100k yesterday. Business is good because of all the jedi-seekers mastering doctor and smuggler.

BTW - make your personal harvesters, yes, but definitely get an architect to expertiment your medium and heavy harvesters. I have a heavy chem and mineral and the rest are mediums.
Gveedo
Sun Nov 16, 2003 5:23 am
#21

"I am most likely the richest DE on any server; not for making droids thats for sure!"


Elitros


has to be done....


Gveedo 5 Months of Master DE.. many established clients.. many PA's shop from me..


Only 58 lots.. I pay nothing for them, they are simply gifts for a thankless job well done.. ( DE )


131 million.... in bank.


over half from selling resources...


Gveedo most likely richest pure DE on any server from DE only sales. but then agian its bloodfin





DREAD BUGFIN vendors Inside Lake Dread
Bloodfins First Master Shipwright, Master Artisan, Master Droid Engineer
Holo 1 said "Buy a 2nd account"
Holo 2 said "Prepay both accounts for 2 years"
Holo 3 said "Send your wife to California to visit our staff"
Holo 4 said "Silent"
Going to miss her.. having fun with my jedi tho.
GVeedo
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