Droid Engineer Archive
Thread: Fixing the Structure Modules
As far as I know, the replacement Adv R3's that I provided to my business partner (on Sunrunner)are still operating flawlessly. I was VERY careful to specifiy the "special condition" (i.e.: the Structure Maintenance List Issue) when I provided the rebuilt units. Units are configured as follows:
Weps/Droid module, Food/Chem module, Clothing/Armor module, Structure module, L6 Item and L3 Maintenance (great care was taken to segregate the Item module from the Maintenance module when constructing clusters).
L3 Armor installed... just in case. ![]()
[edit] As usual, I used premium resources and experimented on ALL modules... with the notable exceptions of the crafting station modules (since there is a developer's statementavailable regarding effectiveness of the module).
ssssssssssssssSSS(:-<
Message Edited by Pallida on 05-24-2004 09:50 AM
Each and every time some kind of 'hot profession topic' is posted, I'm right there with 3 words....
Structure Maintenance modules.
(note: followed closely by more words about the armor/resist display bug and other 'hotter' items.)
/bow
Respectfully,
TheRealTK421 wrote:
(note: followed closely by more words about the armor/resist display bug and other 'hotter' items.)