Droid Engineer Archive

Thread: Combat Droid exp reduction (numbers)

Lamgwin
Fri Sep 16, 2005 2:00 pm
#14

"No DE that I know here or in game would try to hide that information to artificially "inflate" the value of Combat Droids as you suggested. I actually doubt that many people realised the flyover text wasn't reporting correctly.

There is no conspiracy, there is no deception, please don't come accusing people of trying to do so. All that needed said was that the Flyover text was wrong. It's a bug and should be fixed."


No one thinks or suggested anything remotely like a conspiracy. I ask you to please not put words in my mouth. I suggested that perhaps SOME DEs were being deceptive about the numbers, considering that they acted as if they already knew the reporting was wrong, that they didn't care, and that anyone who complained just wanted the droids to "do the work for them".


If the people on this board would quit trying to tell everyone else HOW to post and instead pay attention to the content of the post, it wouldn't have taken three days and numerous moderator interventions to get you all to recognize there was an actual issue here. So if you would please quit accusing me of some new terrible transgression that I am NOT guilty of every few seconds, maybe we could accomplish an actual discussion. No one came anywhere accusing people of anything. You are incorrect to say so, you drew the incorrect conclusion, and you have attempted to flame me based on your incorrect conclusions. It is precisely in this manner that these discussions turn into fights. I mean ask yourself, what exactly were you hoping to accomplish with your comment? Make me angry? That's flame-baiting. Teach me a lesson? That's condescending. So let me just point out to you, Straker, that what you DID accomplish was to come into a thread that was finally getting somewhere and try to turn it ugly again by lying about me. That's called flame baiting and, as such, I must report you.



Master Merchant
Up and coming Droid Engineer and Shipwright
Proprietor of The Gear Hutt, shop and mini-cantina, right at Jabba's back door.
GnomeAd
Fri Sep 16, 2005 5:54 pm
#15



Did a little testing on live since TC's down for a while. As a CL0 I attacked a few different CL2 critters. In all cases, the "floater" said +100XP. When I killed the target by myself, I got 100 Pistol XP and no combat XP. Killing the target with my droid, I gained anywhere from 20-40 pistol XP per kill. The differences seemed to be based upon how much damage I did vs the droid. If I didn't hit at all, I got 0 XP. If the critter was almost dead, I'd get 40XP. These results didn't change when I was grouped with the droid.


It looks like the XP is split evenly between the attackers and then is modified based upon damage done. While I never saw it, I would assume that were the droid to attack and miss every time and I were to kill the critter myself, I'd get 50XP. The results depend on how much damage I do vs. the droid with a 50% maximum.


The ungrouped and grouped behavior both seem consistent with what we see when two ungrouped players attack the same target. The total XP is divided by the number of combatants and each gets more or less deending on how much damage they do. If two players attack a target that would give them each 200XP, their individual max is now 100XP and is scaled downward based upon damage done. If I do 90% of the damage, I get 90XP and the other player gets 10XP. In the case of a droid (or non-ch pet) the droid gets 10XP and I get 90XP.


Nothing really surprising here after all. The only strange thing is that the floater still lists total max XP vs. my max XP, and I'm not so sure that's a bug.


Message Edited by GnomeAd on 09-16-2005 07:55 PM

smg77
Fri Sep 16, 2005 6:46 pm
#16



GarVa wrote:


Lamgwin wrote:


smg77 wrote:
Then submit a bug report and be done with it. Nobody who is posting in these threads can do anything about it.


smg may I please point out that this type of quality control is one of the primary reasons for the profession boards? We are to observe how our products interact with the game and players, note any deficiencies, and bring them up and discuss them. In fact, such compilations are one of the primary functions of the correspondents. That is why nearly every profession board has a stickied thread about bugs and why half or more of all threads at the boards are concerned with problems and potential solutions.


The same could be said about almost every issue in every profession forum smg77 YOU can't do anything about it but anything can be discussed. Just because one person does not feel that its "important" does not mean that is not something important to others. (and I'm glad to see that we are hopfully past the bickering stage)

Message Edited by GarVa on 09-16-2005 02:46 PM





It's nice that you *completely* misunderstood my point. Lamgwin was posting message after message arguing with everybody who posted and was causing a disruption in a normally peaceful forum. I just wanted him to stop. He had made his point (several times) and it was pointless for him to be hijacking threads and resurrecting threads that were three months old just to continue drawing attention to himself. He was *way* past discussing the issue and was coming up with conspiracy theories and being condescending to anybody who dared to question him.
Lamgwin
Sat Sep 17, 2005 12:06 am
#17

Corran, that amount of XP is not being given. The total amount of experience is reduced by the utilization of the droid, as demonstrated by a direct comparison of the amount of xp using vs. amount of xp from not using.


The amount is being incorrectly reported, which deceives the player into believing they were awarded an amount of XP that they actually were not.


It is amazing to me how resistant the people at these boards are to realizing problems with droids.



Master Merchant
Up and coming Droid Engineer and Shipwright
Proprietor of The Gear Hutt, shop and mini-cantina, right at Jabba's back door.
smg77
Sat Sep 17, 2005 12:10 am
#18

Then submit a bug report and be done with it. Nobody who is posting in these threads can do anything about it.
Aglanon
Sat Sep 17, 2005 12:12 am
#19






smg77 wrote:
Then submit a bug report and be done with it. Nobody who is posting in these threads can do anything about it.




Uh...we're TRYING to discuss ways to make it better. You can add something valid to it or simply stop trolling.



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Lamgwin
Sat Sep 17, 2005 12:13 am
#20






smg77 wrote:
Then submit a bug report and be done with it. Nobody who is posting in these threads can do anything about it.




smg may I please point out that this type of quality control is one of the primary reasons for the profession boards? We are to observe how our products interact with the game and players, note any deficiencies, and bring them up and discuss them. In fact, such compilations are one of the primary functions of the correspondents. That is why nearly every profession board hasa stickied thread about bugs and why half or more of all threads at the boards are concerned with problems and potential solutions.



Master Merchant
Up and coming Droid Engineer and Shipwright
Proprietor of The Gear Hutt, shop and mini-cantina, right at Jabba's back door.
GarVa
Sat Sep 17, 2005 12:35 am
#21



Lamgwin wrote:


smg77 wrote:
Then submit a bug report and be done with it. Nobody who is posting in these threads can do anything about it.


smg
may I please point out that this type of quality control is one of the
primary reasons for the profession boards? We are to observe how our
products interact with the game and players, note any deficiencies, and
bring them up and discuss them. In fact, such compilations are one of
the primary functions of the correspondents. That is why nearly every
profession board hasa stickied thread about bugs and why half or
more of all threads at the boards are concerned with problems and
potential solutions.


The same could be
said about almost every issue in every profession forum smg77 YOU can't
do anything about it but anything can be discussed. Just because one
person does not feel that its "important" does not mean that is not
something important to others. (and I'm glad to see that we are hopfully past the bickering stage)

Message Edited by GarVa on 09-16-2005 02:46 PM



GarVa
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GarVa

Joined: 25 Sep 2022
Posts: 1184

PostPosted: Sat Sep 17, 2005 12:44 am Post subject:



Lamgwin wrote:


smg77 wrote:
Then submit a bug report and be done with it. Nobody who is posting in these threads can do anything about it.


smg
may I please point out that this type of quality control is one of the
primary reasons for the profession boards? We are to observe how our
products interact with the game and players, note any deficiencies, and
bring them up and discuss them. In fact, such compilations are one of
the primary functions of the correspondents. That is why nearly every
profession board hasa stickied thread about bugs and why half or
more of all threads at the boards are concerned with problems and
potential solutions.


The same could be
said about almost every issue in every profession forum smg77 YOU can't
do anything about it but anything can be discussed. Just because one
person does not feel that its "important" does not mean that is not
something important to others. (and I'm glad to see that we are hopfully past the bickering stage)

Message Edited by GarVa on 09-16-2005 02:46 PM



GarVa
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Lamgwin

Joined: 25 Sep 2022
Posts: 56

PostPosted: Sat Sep 17, 2005 12:57 am Post subject:

Thank you GarVa for an excellent point. I was perhaps hasty in my criticism earlier and I apologize.




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Derp-on-Flurry

Joined: 25 Sep 2022
Posts: 168

PostPosted: Sat Sep 17, 2005 6:06 pm Post subject:

First off, I was under the impression that the "fly over text" was just a multiplier of the group bonus, Im constantly seeing "+5213.12% Group Bonus" and "+112.12% Group Bonus", no where am I seeing, or being told that this is experince. I assumed /shrug

While I was "leveling" on the Jedi guardians, outside the enclave. In a group of three, average xp was 3000-4000 Jedi xp, group of 5 would avg 5000-6000, and a group of 8 would seemingly cap "us" at about 7800xp. If I were to use my driod, my xp was effectively cut in half (50%), grouped or not (the driod). Same went for non-Jedi, but of course the xp was relative 15k-45k a kill.

In my combat LOG, there are "hard" xp numbers, but they still look like a % with decimals?




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Idahe

Joined: 25 Sep 2022
Posts: 78

PostPosted: Tue Sep 20, 2005 1:57 pm Post subject:

I wonder if we could get a log-in announcement made. Or perhaps create a zoning screen to let players know. Other than that I am not certain how to go about educating the general public as to the xp reporting bug. Not all players read these boards, so they are an unreliable as a reporting tool. Besides personally telling each customer about the known droid issues, I am not certain if there is a publicly available list of all currently known bugs.

Looks like its up to the DEs topersonally let customers know what they can expect from their droids, both good and bad.

Point is rather than bemoan the fact thatthat there is a problem "no one" knows about, we all should be telling people about it, and possibly trying to think of ways to fix it. From other posts is seems many DEs have indeed been passing the information along. This is still a relatively newly emergent issue, it will take a little while for everyone to know about it.




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Lamgwin

Joined: 25 Sep 2022
Posts: 56

PostPosted: Wed Sep 21, 2005 12:34 am Post subject:






GnomeAd wrote:



I do 90% of the damage, I get 90XP and the other player gets 10XP.



Message Edited by GnomeAd on 09-16-2005 07:55 PM




Is this in grouped or ungrouped with another player. Important.


If it's not a bug then what is it? Players don't know they are losing xp. I know you don't like hearing that but it's true. If you don't believe me ask them yourself.



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Tial

Joined: 25 Sep 2022
Posts: 31

PostPosted: Wed Sep 21, 2005 6:13 am Post subject:

Grouped or not with your droids, it will eat your XP.

The system consider that your droid like a weapon, so you share your main weapon XP with droid XP (??).

IE, when killing a creature with a pistol and a rifle, XP is shared between both weapons, based on the damage you do with each weapon.

Now, groupping with you pet allow the pet do to more damage, so it will eat more of your XP.

The bug (YES IT IS) is that you dont get any droid XP (!!) like creature handler (grr, again the same path !).
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Squygxicus

Joined: 25 Sep 2022
Posts: 276

PostPosted: Wed Sep 21, 2005 7:10 am Post subject:

I is confuzzled. First I thought the "flyover" was reporting correctly. When you group with your droid, it does say a +100% XP bonus. Is that calculated in the equation before we see the XP reduction?


What if you group with your droid, but your droid does no damage, ie hes there asstim dispenser. Do you get the full XP, then a group bonus? Why would you be penalized for using something the devs figure "everyone should have"?


Sorry if I missed the answer in the previous posts, I was trying to weed out the personal attacks, and it might have been buried in there, or I just woke up and missed it.


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