Droid Engineer Archive
Thread: Ad Barking droids ... sure its good idea?
ideas wrote:
Some ways they can keep this from becoming too much of a problem (note I don't advocate all of them, but they are possible...)
* Only Merchants can get the droid to actually "bark" ads. Others just get the little (i) over their droid.
* Droid spamming is kept to a reasonable interval, like 2 minutes (or affected by Merchant levels). Unlike players who can and do spam every 5 seconds.
* Droids near each other take turns barking. So, if there are 50 droids around, each one only barks every 50 intervals. This would encourage people to put their droids in places where there aren't too many.
* Droid spam message is kept very short, or based on Merchant skills. So a non-merchant's droid can only bark 40 characters, just enough for a shop name and waypoint.
* Droid barking requires battery power, so an unattended droid will only bark for X minutes before it reaches *Low Power*.
* Droid barking gets a very small radius, so only people who walk within 5 meters of the droid hear it's message. Maybe Merchant skills increase this radius.
My first idea is to let the droids bark only in a 'baloon'. Then people could turn baloonsd off to see, and be able to chat. And it may decrease the number of these things too.
To be able to read a long bark. maby if someone selects the droid it could /t them, its message.
Virtanis wrote:Easy solution that (should) work within the current game framework.Have a little circle "i" floating above the head of the droid, maybe a different color than NPC's.Customer approaches the droid, left clicks and gets a radial menu.Radial menu has the option "What am I offering?"Select that option and the droid begins it's little speech.A perfect solution.
It will be a good solutions if the droid answer is in "tell" mode, no one else needs/wants to hear it. Good idea
Regarding what another guy said about walking arround in Guild or chat channels ... it blows up a lot of inmersion and makes you loose what ppl is saying at your back, maybe you are not interested, but i like to hear a "Hi Bestia" when im runing arround.
Droid_Engineer_Rho wrote:
Very nice, Virtanis :-)
/agreed
Chris
Kollos wrote:
ideas wrote:
Some ways they can keep this from becoming too much of a problem (note I don't advocate all of them, but they are possible...)
* Only Merchants can get the droid to actually "bark" ads. Others just get the little (i) over their droid.
* Droid spamming is kept to a reasonable interval, like 2 minutes (or affected by Merchant levels). Unlike players who can and do spam every 5 seconds.
* Droids near each other take turns barking. So, if there are 50 droids around, each one only barks every 50 intervals. This would encourage people to put their droids in places where there aren't too many.
* Droid spam message is kept very short, or based on Merchant skills. So a non-merchant's droid can only bark 40 characters, just enough for a shop name and waypoint.
* Droid barking requires battery power, so an unattended droid will only bark for X minutes before it reaches *Low Power*.
* Droid barking gets a very small radius, so only people who walk within 5 meters of the droid hear it's message. Maybe Merchant skills increase this radius.
Excellent ideas... mind if I cross post them into the Concept Series: Merchant Barker Droid thread?
Kollos has the right idea here, folks. We need a centralized place to discuss each of the new line-item additions and changes in TH's post.
That way, we have ONE thread for the Devs to read and stay on top of. In Beta, these were "Focus Threads". They are outrageously useful, since all the best of our ideas and concerns are compiled in one place.
If I may...I'll like to request that we let this thread (and others) 'die' a bit....but just make sure to copy/paste your ideas and info into one 'semi-official' thread.
Kollos's new Concept Series: threads seems like a great place to do this.
/bow
Respectfully,