Droid Engineer Archive

Thread: post your r3 stats here...

Deidre_DE
Sun Mar 21, 2004 8:05 pm
#14

1649HAM, and somehow my 317CR cluster + 316CR cluster = 600CR. Wow! SOE has reinvented math! (Why not, they reinvented language )


Deidre


Vampiric_Hoshi
Mon Mar 22, 2004 1:02 am
#15

Crafting quality works on ratio's .. so if you have an item that requires 3 resource blocks and 2 of the blocks can use the same resource, the quality of the single resource is ignored as long as the quality of the other resource is high enough..


So, in the case of a combat module, the quality of the gas used is pretty much irrelevant so long as the other material used is of high OQ and Conductivity.


Personaly I'm currently using copper with OC and CO in the 900's and get maximum experimentation on my modules (which yeilds a max quality of 102)





Abandon all hope
NitroDiablo
Mon Mar 22, 2004 7:01 am
#16

Man you guys are so lucky to have some good high CD and OQ, on our server, that i know of 591 is practically the max on 6 combat modules. also, not on this topic but might as well ask here. can you guys use the pre patch general clusters in the R3, R2, probot etc.?



Have you love your DE lately?

Elected Guild Leader of HVND
NitroBlue Blaze/Sexy-Blue/Dr-Blue
ArdenStarmariner
Mon Mar 22, 2004 9:31 am
#17

HAM 1691
Combat Rating 600




Arden Starmariner - Master Jedi, Smugglers' Alliance Privateer Ace - Eclipse.
Nemok Starmariner - Elder Commando - Eclipse.
Seniv
Mon Mar 22, 2004 9:41 am
#18

HAM 1680


Combat Rating 600 (Think that's the cap)


I also made a LE Droid with 2700 HAM and 315 combat rating (only takes 1 combat cluster). My ADV Probots are getting a little over 1100 on HAM and 527(ish) on Combat rating.





Seniv Tolerman

Master Shipwright
Shadow Grove, Corellia 6561, -1699
R.I.S. Certified

Kollos
Tue Mar 23, 2004 1:00 am
#19

R3's:


HAM 1690
CR 600


Probots:


HAM 1090

CR 550


LE Repair:


HAM 2190 (I think... not sure. 10 pts below the cap, whatever that is. No one orders 'em.)
CR 330


Stats are after calling. I can't remember exactly what the HAM claims to be on the deed - 1691 sounds right for the R3, though. I'm using a 999 OQ Dantooine Fiberplast for the final combine.


R3 combat rating is capped at 600, so there's not muchpoint in using Combat Modules with ratings over 100 to make them (they're useful for averaging purposes). I made schematics for perfect Combat Modules on patch day so I am capable of making 550 rated Probots, but I haven't yet decided what I'm going to charge for them. It is otherwise impossible to make them on Ahazi because we've never had resources that good. I can make CR 100 modules without too much trouble using an old Platinite copper and could break that by using Weakem (a really old unknown non-ferrous metal that sells for 300 CPU), but it's really not worth it. CR 98 modules are pretty trivial using a variety of fairly recent resources including one that's currently available.



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