Droid Engineer Archive

Thread: OMG TK, you put me on the floor.

EnigmaBSc
Sun Feb 13, 2005 5:04 pm
#14


Crustyfur wrote:

Straker_Atrella wrote:
On items where quality doesn't matter it will be even worse. Let's face it, there are people out there with very little business sense. For example on the main thread of this issue, and Arch is very excited about this change. He brags that he is ready to compete with everybody in the new system, iftey can't handle it to quit. He sells small houses for 4k, and Heavy Harvs for 10k. That is a 1.21 Cpu profit on the house and a 0.2 profit on the Harvestor. He could make more simply selling the houses. He could increase his sales by 5 or even 10 times and sell just as many, increasing is profit as well. All the other Archs will look at those prices and shaketheir heads atthe folly. Should they sell at 0.1 cpu to compete? All it takes is one person with bad business sense to totally ruin the market on items where quality doesn't matter.
Very very scary. Finally the "I am not in it for the money" crafters WILL have an effect on my sales and the market as a whole. I know a couple of DE's on my server that sell HQ items for very little. This i think will be the nail in the coffin for many DE's no matter what the server.




Don't worry too much from my business Baebar. My low prices are to drive traffic to Talus and my city, but I have no desire to push other DEs out of the marketplace. With the delivery option removed my gut feeling is that location will still be important, but if this proves not to be the case then I shall try to take steps to mitigate the effect my prices have on other DEs. I may even choose not to register my vendors on the global bazaar. My preference, like most crafters, is for the bazaar not to show vendor prices. I am quite capable and happy to do my own advertising. Obviously I will have to play things by ear a little to see just what effect these changes do have. I'm not saying that you won't see a drop in sales, but I have no intention of forcing you (or any other good DEs) out of business. You may have a rough few weeks when this goes live as I experiment with various options though.

EnigmaBSc

Message Edited by EnigmaBSc on 02-13-2005 04:11 PM

Message Edited by EnigmaBSc on 02-13-2005 04:16 PM

psikobunny
Mon Feb 14, 2005 1:45 am
#15

Personally, I hate it because I'm a big believer in ancillary sales. A droid plus, paint, batteries, what have you. There's no incentive to package or make a full line of products when the person buying from me is looking at the whole galaxy.


I think this will kill the players who worked hard to build a nice shop (decorated and organized and now, never seen) in a nice location (which no one will ever visit because whatever they buy is delivered).


When I had a vendor in a bustling city, it was busting partly because the Mayor had worked hard to bring together several good merchants. I have refused to read a lot of the threads on this because the idea disgusts me so, but how do Merchant players get xps if no one is looking at their vendor? How do cities collect sales tax if all the sales are made outside their borders?


Prices listed or not (though that option seems to mitigate some issues) It's just painful to think that the Devs seem to be systematically killing off the professions that they can't make better. Will Merchant be the next to cost zero skill points? Note I'm not a Dev hater, all the hard work they are doing by and large seems good, but there are a few things that seem to be colossaly bad ideas...





Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



Crustyfur
Mon Feb 14, 2005 3:45 am
#16






EnigmaBSc wrote:




Crustyfur wrote:




Straker_Atrella wrote:



On items where quality doesn't matter it will be even worse. Let's face it, there are people out there with very little business sense. For example on the main thread of this issue, and Arch is very excited about this change. He brags that he is ready to compete with everybody in the new system, iftey can't handle it to quit. He sells small houses for 4k, and Heavy Harvs for 10k. That is a 1.21 Cpu profit on the house and a 0.2 profit on the Harvestor. He could make more simply selling the houses. He could increase his sales by 5 or even 10 times and sell just as many, increasing is profit as well. All the other Archs will look at those prices and shaketheir heads atthe folly. Should they sell at 0.1 cpu to compete? All it takes is one person with bad business sense to totally ruin the market on items where quality doesn't matter.


Very very scary. Finally the "I am not in it for the money" crafters WILL have an effect on my sales and the market as a whole. I know a couple of DE's on my server that sell HQ items for very little. This i think will be the nail in the coffin for many DE's no matter what the server.









Don't worry too much from my business Baebar. My low prices are to drive traffic to Talus and my city, but I have no desire to push other DEs out of the marketplace. With the delivery option removed my gut feeling is that location will still be important, but if this proves not to be the case then I shall try to take steps to mitigate the effect my prices have on other DEs. I may even choose not to register my vendors on the global bazaar. My preference, like most crafters, is for the bazaar not to show vendor prices. I am quite capable and happy to do my own advertising. Obviously I will have to play things by ear a little to see just what effect these changes do have. I'm not saying that you won't see a drop in sales, but I have no intention of forcing you (or any other good DEs) out of business. You may have a rough few weeks when this goes live as I experiment with various options though.

EnigmaBSc

Hehe, wasn't directed entirely at you mate, but thanks for the reassurance. Now I have had time to understand the market better I no longer worry too much about what other DE's do as there has always been enough business to go around. I actually send people to you when they need stuff I dont have



It is still good to know that you are aware how things could effect us DE's on Infinity - a fairly rare breed of crafter it seems - Maybe with these changes it is time ALL DE's got together to maybe try and agree some kind of strategy to help us ALL stay in business and carry on enjoying the game in the way in which we have become accustom.










[B] Baebar's Droid Store of Infinity
Tatooine -4400, 7282.
est 2003
Baebar Moonflier - Elder Droid Engineer - Mayor of Mos Tus'ken Tatooine

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