Droid Engineer Archive

Thread: All droid schematics need to be redesigned from the ground up. EVERYONE READ AND COMMENT PLEASE.

EpiFett
Sun Apr 11, 2004 12:05 pm
#14

Bump so i can get some long-time Droid-Engineers in on this.

This is not some flight of fancy to shoot smoke up the butt.

This is how i believe (and apparently others) droids must be retuned
to achieve a meaningful existance in this game.



1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

EpiFett
Sun Apr 11, 2004 12:21 pm
#15

Actually, the format needs to be like this so the tables display properly.

Also, its not creating a new profession, its modifying the profession we have so that
the only droids that are sold are not only R3's and Surgical Bots with crafting stations in them.



1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

EpiFett
Sun Apr 11, 2004 1:12 pm
#16



TheRealTK421 wrote:


RotorofCorRng wrote:

The Devs wont read it unless TK takes to them.


Actually, this isn't true. But I understand that people believe what they want to believe on this point.


They have their panties up in a bunch about coming to this forum.


No, they come here. They just don't generally post much.


On the idea...


This sort of thing is a great idea but I don't see it happening soon, if ever. I suspect the reason would be that this represents a Herculean and fundamental rewrite of the DE profession as a whole.

The ideas here are great. I just think they represent too much work for it to be considered worthwhile (in relation to all the other things in this game that really need work now).

I'm not shooting you down here...just playing a bit o' devil's advocate.


/bow

Respectfully,





Granted, it *is* a bit of effort.

However, the advantages, IMHO, completely outweigh the disadvantages.

#1. It would 'balance' all Droid Schematics to themselves far better than what has been developed to date.
#2. Droid Engineers would have a sense of accomplishment when building droids, as most droids have a real, quantifiable 'use'.
#3. Customers would be more apt to purchase droids, knowing they are buying something that can fill a need they have.
#4. Specialty Droids and Multi-Purpose Droids would be quantifiably distinguishable from one another.
#5. With specialized useage comes the real potential to have the 'star-warsiness' of SWG returned.



1024x768 sig._ _ _ _ _ _ _ _ _ _K r i s t a e n _ _ _ R a d l o a y _ _ _ _ _ _ _ _ _ _1024x768 sig.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Master Artisan _ _ _ _ _ _ Master Merchant _ _ _ _ _ _ Master Droid Engineer
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
All Vehicle Hitpoint information is in THIS LINK!

Lonkley
Mon Apr 12, 2004 12:56 am
#17

maybe we could have a bake sale to raise a hundred thousand or so to get a programmer.






----------------
There is a special place in hell for necro posters
InquisitorPayne
Tue Apr 13, 2004 9:41 am
#18

Impressive design concept.


/salute


Dogg






Dogg M'ordae-Pitibi
General Rebel Badass (Colonel)

SYN - The Leading Force in Rebel PvP


JediMindslayer
Fri Apr 16, 2004 10:53 pm
#19

Well, i will be on home all next week, so i will probably flesh this out a little more,

maybe put it on a webpage.


anyone know a good hosting service?

I am new to the 'making webpages' thing.




GATCGATCGATCTCCCTTTCCTTTCAACGGCGGAAGTCATAATAAAGTAAGTGTTTCGGGTTGGGTCTAGAATGAGTATATC
AGATCTCCAGGAGGGAGCATTTCCATTAATGATCGGGTTATCGCCAATACCTCTAGTTATATATTACTCCATCGAGTGATCG
TTCAATACTCGATCGTAGACGTTAAGTCACGGAGTTTCTAGCACCAATTTCAATAATAGCTGAGGATACGAAGCAGCGAGGA
TAATTACCGGGAGGTATAGGATCGCCAAATAATCCTCTAGATTCTTACTCCTTTCCCTGGCGATCACCTAGATCGATCTCTA


TurboSith
Sat Apr 17, 2004 3:18 am
#20






EpiFett wrote:





TheRealTK421 wrote:





RotorofCorRng wrote:

The Devs wont read it unless TK takes to them.


Actually, this isn't true. But I understand that people believe what they want to believe on this point.


They have their panties up in a bunch about coming to this forum.


No, they come here. They just don't generally post much.





On the idea...


This sort of thing is a great idea but I don't see it happening soon, if ever. I suspect the reason would be that this represents a Herculean and fundamental rewrite of the DE profession as a whole.

The ideas here are great. I just think they represent too much work for it to be considered worthwhile (in relation to all the other things in this game that really need work now).

I'm not shooting you down here...just playing a bit o' devil's advocate.


/bow

Respectfully,








Granted, it *is* a bit of effort.

However, the advantages, IMHO, completely outweigh the disadvantages.

#1. It would 'balance' all Droid Schematics to themselves far better than what has been developed to date.
#2. Droid Engineers would have a sense of accomplishment when building droids, as most droids have a real, quantifiable 'use'.
#3. Customers would be more apt to purchase droids, knowing they are buying something that can fill a need they have.
#4. Specialty Droids and Multi-Purpose Droids would be quantifiably distinguishable from one another.
#5. With specialized useage comes the real potential to have the 'star-warsiness' of SWG returned.




i agree.... if droids had inherit functions that their name states then customers would need and want more droids and have them out more often....


not to mention... the chef's revamp/publish was huge... they didnt just get the stats increased or a new food item or two.. it was completely wiped and redone.... cleverly thought out and well executed


the DE revamp/publish not only took 2 publishes, but it encompassed maybe 10% of how much work the chef revamp was.... the worst part is that the devs are somewhat done for now as they move on to other major changes... however most DE's still feel barely anything was done .... if you talk to pure combat professions they feel that DE's had 2 publishes dedicated to us and that they are ripped off.... i'm a pikeman and smuggler between my main and an alt... both professions that have very little attention other than one loot schem that is incredibly hard to get and nothing but nerfs for dirty fighting and making spices less useful with great food buffs.... yet i would still rather see DE get more and better things than what has been offered....


the droid invasion would have gone fine if they added just 2 new chassis to choose from... or making a droid have special dmg types associated so that someone would prefer one droid chassis over the other rather then always ordering a R3, LE, or Probot ... it still looks like no chassis or any significant changes other then higher levels is on the plate... though they did alude to new chassis before the droid invasion was announced...



xxxxxxXxxxxxx
Squran s The Adversaries s Kantoe
s Smuggler
s Shipwright s
You don't know the power of the Milk shake




JediMindslayer
Sat Apr 17, 2004 8:26 am
#21






TurboSith wrote:





EpiFett wrote:





TheRealTK421 wrote:





RotorofCorRng wrote:

The Devs wont read it unless TK takes to them.


Actually, this isn't true. But I understand that people believe what they want to believe on this point.


They have their panties up in a bunch about coming to this forum.


No, they come here. They just don't generally post much.





On the idea...


This sort of thing is a great idea but I don't see it happening soon, if ever. I suspect the reason would be that this represents a Herculean and fundamental rewrite of the DE profession as a whole.

The ideas here are great. I just think they represent too much work for it to be considered worthwhile (in relation to all the other things in this game that really need work now).

I'm not shooting you down here...just playing a bit o' devil's advocate.


/bow

Respectfully,








Granted, it *is* a bit of effort.

However, the advantages, IMHO, completely outweigh the disadvantages.

#1. It would 'balance' all Droid Schematics to themselves far better than what has been developed to date.
#2. Droid Engineers would have a sense of accomplishment when building droids, as most droids have a real, quantifiable 'use'.
#3. Customers would be more apt to purchase droids, knowing they are buying something that can fill a need they have.
#4. Specialty Droids and Multi-Purpose Droids would be quantifiably distinguishable from one another.
#5. With specialized useage comes the real potential to have the 'star-warsiness' of SWG returned.




i agree.... if droids had inherit functions that their name states then customers would need and want more droids and have them out more often....


not to mention... the chef's revamp/publish was huge... they didnt just get the stats increased or a new food item or two.. it was completely wiped and redone.... cleverly thought out and well executed


the DE revamp/publish not only took 2 publishes, but it encompassed maybe 10% of how much work the chef revamp was.... the worst part is that the devs are somewhat done for now as they move on to other major changes... however most DE's still feel barely anything was done .... if you talk to pure combat professions they feel that DE's had 2 publishes dedicated to us and that they are ripped off.... i'm a pikeman and smuggler between my main and an alt... both professions that have very little attention other than one loot schem that is incredibly hard to get and nothing but nerfs for dirty fighting and making spices less useful with great food buffs.... yet i would still rather see DE get more and better things than what has been offered....


the droid invasion would have gone fine if they added just 2 new chassis to choose from... or making a droid have special dmg types associated so that someone would prefer one droid chassis over the other rather then always ordering a R3, LE, or Probot ... it still looks like no chassis or any significant changes other then higher levels is on the plate... though they did alude to new chassis before the droid invasion was announced...







I am going to have to disagree on one point.


Adding another chassis, without making any of the original chassis functional in thier own way, would have compounded the problem instead of helping it.


Customers would only be interested in having a 'new droid' instead of one of our existing ones, and once the 'newness' wore off in about 3 weeks, we would be in the exact same position we are now.


The over-riding problem i see afflicting the 'revamps' for Droid-Engineer, is a horrendously severe lack of direction, or vision from the developers,thier management, or both.


No one droid serves a specific purpose related to either its chassis-type, movie-lore, or EU-descriptions.


Binary Load Lifters do not 'Lift'


Protocols do not translate, nor serve administrative functions


LE Repairs cantrepair themselves, and would be more suited to ju-jit-su atm


Surgical droids do not perform, nor assist surgery....



The list goes on and on....






GATCGATCGATCTCCCTTTCCTTTCAACGGCGGAAGTCATAATAAAGTAAGTGTTTCGGGTTGGGTCTAGAATGAGTATATC
AGATCTCCAGGAGGGAGCATTTCCATTAATGATCGGGTTATCGCCAATACCTCTAGTTATATATTACTCCATCGAGTGATCG
TTCAATACTCGATCGTAGACGTTAAGTCACGGAGTTTCTAGCACCAATTTCAATAATAGCTGAGGATACGAAGCAGCGAGGA
TAATTACCGGGAGGTATAGGATCGCCAAATAATCCTCTAGATTCTTACTCCTTTCCCTGGCGATCACCTAGATCGATCTCTA


JediMindslayer
Mon Apr 26, 2004 4:08 am
#22

Bump, because with the upcoming changes,
and the complete lack of interest in diversity,
the only droid worth making will be the ADV R3.

NON R-SERIES DROIDS NEED TO HAVE A UNIQUE PURPOSE




GATCGATCGATCTCCCTTTCCTTTCAACGGCGGAAGTCATAATAAAGTAAGTGTTTCGGGTTGGGTCTAGAATGAGTATATC
AGATCTCCAGGAGGGAGCATTTCCATTAATGATCGGGTTATCGCCAATACCTCTAGTTATATATTACTCCATCGAGTGATCG
TTCAATACTCGATCGTAGACGTTAAGTCACGGAGTTTCTAGCACCAATTTCAATAATAGCTGAGGATACGAAGCAGCGAGGA
TAATTACCGGGAGGTATAGGATCGCCAAATAATCCTCTAGATTCTTACTCCTTTCCCTGGCGATCACCTAGATCGATCTCTA


Pallida
Mon Apr 26, 2004 7:18 am
#23






JediMindslayer wrote:
Bump, because with the upcoming changes,
and the complete lack of interest in diversity,
the only droid worth making will be the ADV R3.

NON R-SERIES DROIDS NEED TO HAVE A UNIQUE PURPOSE






Well... as an individual one stated... "opinions vary"


sssssssssssssSSS(:-<




- Account: Master TKA (cancelled)
- Account: Master Doctor (cancelled)
- Account: Smuggler (cancelled)
- Account: Master Chef (cancelled)
- Account: Master Droid Engineer (activity suspended pending developments)
Total loss of annual revenue (SOE): ~$715US to ~$900US
- Bad press: Priceless
Should Sony and Lucas Arts be worried? (15000 users * 5 accts = ~$13MIL in potential lost gross annual revenue) If I were the CEO for either LA or SOE, I would certainly be worried.
Caemack
Mon Apr 26, 2004 11:39 am
#24







The ideasare amazing. Especially the module ideas. An idea of mine to add to that would be to make adaptors to fit in a module that would not usually fit intothe slot.


You'd have to make them hard to get/make, like needing MDE and MA parts and rare resources, and lots of it, otherwise the idea would be lost.


You could also make them lose some usefulness as they were not fitted properly, only with a makeshift rig.


For Example: Attack Slot To Utility Module :

Configuatory Matrix: Requires 25 units of [Insert Rare Resource Here]

Memory Module: Requires One Electronics Memory Module

Signal Decoder: Requires 80 units of [Insert Rare Resource Here]

Signal Re-Encoder: Requires 90 units of [Insert Rare Resource Here]

Wires: Requires 30 units of non-ferrous metal (they're only wires)

Utility Module: Requires One Utility Module


Complexity: [Anything short of infinite]
Gron_DM
Mon Apr 26, 2004 11:55 am
#25






TheRealTK421 wrote:





RotorofCorRng wrote:

The Devs wont read it unless TK takes to them.


Actually, this isn't true. But I understand that people believe what they want to believe on this point.


They have their panties up in a bunch about coming to this forum.


No, they come here. They just don't generally post much.





On the idea...


This sort of thing is a great idea but I don't see it happening soon, if ever. I suspect the reason would be that this represents a Herculean and fundamental rewrite of the DE profession as a whole.

The ideas here are great. I just think they represent too much work for it to be considered worthwhile (in relation to all the other things in this game that really need work now).

I'm not shooting you down here...just playing a bit o' devil's advocate.


/bow

Respectfully,





i hate agreeing on this point but...i have too :/ im no correspondent but ive been watching de forums since game launch and this kinda of overhaul (though needed) will not be done in the next 2 years ifever....i personally would love to see all crafting overhauled such that it means something to earn master of a prof...but that is another subject




Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
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