Droid Engineer Archive
Thread: All droid schematics need to be redesigned from the ground up. EVERYONE READ AND COMMENT PLEASE.
This is not some flight of fancy to shoot smoke up the butt.
This is how i believe (and apparently others) droids must be retuned
to achieve a meaningful existance in this game.
Also, its not creating a new profession, its modifying the profession we have so that
the only droids that are sold are not only R3's and Surgical Bots with crafting stations in them.
TheRealTK421 wrote:On the idea...
RotorofCorRng wrote:
The Devs wont read it unless TK takes to them.
Actually, this isn't true. But I understand that people believe what they want to believe on this point.
They have their panties up in a bunch about coming to this forum.
No, they come here. They just don't generally post much.
This sort of thing is a great idea but I don't see it happening soon, if ever. I suspect the reason would be that this represents a Herculean and fundamental rewrite of the DE profession as a whole.
The ideas here are great. I just think they represent too much work for it to be considered worthwhile (in relation to all the other things in this game that really need work now).
I'm not shooting you down here...just playing a bit o' devil's advocate.
/bow
Respectfully,
Granted, it *is* a bit of effort.
However, the advantages, IMHO, completely outweigh the disadvantages.
#1. It would 'balance' all Droid Schematics to themselves far better than what has been developed to date.
#2. Droid Engineers would have a sense of accomplishment when building droids, as most droids have a real, quantifiable 'use'.
#3. Customers would be more apt to purchase droids, knowing they are buying something that can fill a need they have.
#4. Specialty Droids and Multi-Purpose Droids would be quantifiably distinguishable from one another.
#5. With specialized useage comes the real potential to have the 'star-warsiness' of SWG returned.
maybe we could have a bake sale to raise a hundred thousand or so to get a programmer.
EpiFett wrote:
TheRealTK421 wrote:
On the idea...
RotorofCorRng wrote:
The Devs wont read it unless TK takes to them.
Actually, this isn't true. But I understand that people believe what they want to believe on this point.
They have their panties up in a bunch about coming to this forum.
No, they come here. They just don't generally post much.
This sort of thing is a great idea but I don't see it happening soon, if ever. I suspect the reason would be that this represents a Herculean and fundamental rewrite of the DE profession as a whole.
The ideas here are great. I just think they represent too much work for it to be considered worthwhile (in relation to all the other things in this game that really need work now).
I'm not shooting you down here...just playing a bit o' devil's advocate.
/bow
Respectfully,
Granted, it *is* a bit of effort.
However, the advantages, IMHO, completely outweigh the disadvantages.
#1. It would 'balance' all Droid Schematics to themselves far better than what has been developed to date.
#2. Droid Engineers would have a sense of accomplishment when building droids, as most droids have a real, quantifiable 'use'.
#3. Customers would be more apt to purchase droids, knowing they are buying something that can fill a need they have.
#4. Specialty Droids and Multi-Purpose Droids would be quantifiably distinguishable from one another.
#5. With specialized useage comes the real potential to have the 'star-warsiness' of SWG returned.
i agree.... if droids had inherit functions that their name states then customers would need and want more droids and have them out more often....
TurboSith wrote:
EpiFett wrote:
TheRealTK421 wrote:
On the idea...
RotorofCorRng wrote:
The Devs wont read it unless TK takes to them.
Actually, this isn't true. But I understand that people believe what they want to believe on this point.
They have their panties up in a bunch about coming to this forum.
No, they come here. They just don't generally post much.
This sort of thing is a great idea but I don't see it happening soon, if ever. I suspect the reason would be that this represents a Herculean and fundamental rewrite of the DE profession as a whole.
The ideas here are great. I just think they represent too much work for it to be considered worthwhile (in relation to all the other things in this game that really need work now).
I'm not shooting you down here...just playing a bit o' devil's advocate.
/bow
Respectfully,
Granted, it *is* a bit of effort.
However, the advantages, IMHO, completely outweigh the disadvantages.
#1. It would 'balance' all Droid Schematics to themselves far better than what has been developed to date.
#2. Droid Engineers would have a sense of accomplishment when building droids, as most droids have a real, quantifiable 'use'.
#3. Customers would be more apt to purchase droids, knowing they are buying something that can fill a need they have.
#4. Specialty Droids and Multi-Purpose Droids would be quantifiably distinguishable from one another.
#5. With specialized useage comes the real potential to have the 'star-warsiness' of SWG returned.
i agree.... if droids had inherit functions that their name states then customers would need and want more droids and have them out more often....
not to mention... the chef's revamp/publish was huge... they didnt just get the stats increased or a new food item or two.. it was completely wiped and redone.... cleverly thought out and well executed
the DE revamp/publish not only took 2 publishes, but it encompassed maybe 10% of how much work the chef revamp was.... the worst part is that the devs are somewhat done for now as they move on to other major changes... however most DE's still feel barely anything was done .... if you talk to pure combat professions they feel that DE's had 2 publishes dedicated to us and that they are ripped off.... i'm a pikeman and smuggler between my main and an alt... both professions that have very little attention other than one loot schem that is incredibly hard to get and nothing but nerfs for dirty fighting and making spices less useful with great food buffs.... yet i would still rather see DE get more and better things than what has been offered....
the droid invasion would have gone fine if they added just 2 new chassis to choose from... or making a droid have special dmg types associated so that someone would prefer one droid chassis over the other rather then always ordering a R3, LE, or Probot ... it still looks like no chassis or any significant changes other then higher levels is on the plate... though they did alude to new chassis before the droid invasion was announced...
I am going to have to disagree on one point.
Adding another chassis, without making any of the original chassis functional in thier own way, would have compounded the problem instead of helping it.
Customers would only be interested in having a 'new droid' instead of one of our existing ones, and once the 'newness' wore off in about 3 weeks, we would be in the exact same position we are now.
The over-riding problem i see afflicting the 'revamps' for Droid-Engineer, is a horrendously severe lack of direction, or vision from the developers,thier management, or both.
No one droid serves a specific purpose related to either its chassis-type, movie-lore, or EU-descriptions.
Binary Load Lifters do not 'Lift'
Protocols do not translate, nor serve administrative functions
LE Repairs cantrepair themselves, and would be more suited to ju-jit-su atm
Surgical droids do not perform, nor assist surgery....
The list goes on and on....
and the complete lack of interest in diversity,
the only droid worth making will be the ADV R3.
NON R-SERIES DROIDS NEED TO HAVE A UNIQUE PURPOSE
JediMindslayer wrote:
Bump, because with the upcoming changes,
and the complete lack of interest in diversity,
the only droid worth making will be the ADV R3.
NON R-SERIES DROIDS NEED TO HAVE A UNIQUE PURPOSE
Well... as an individual one stated... "opinions vary"
sssssssssssssSSS(:-<
i hate agreeing on this point but...i have too :/ im no correspondent but ive been watching de forums since game launch and this kinda of overhaul (though needed) will not be done in the next 2 years ifever....i personally would love to see all crafting overhauled such that it means something to earn master of a prof...but that is another subject
TheRealTK421 wrote:
On the idea...
RotorofCorRng wrote:
The Devs wont read it unless TK takes to them.
Actually, this isn't true. But I understand that people believe what they want to believe on this point.
They have their panties up in a bunch about coming to this forum.
No, they come here. They just don't generally post much.
This sort of thing is a great idea but I don't see it happening soon, if ever. I suspect the reason would be that this represents a Herculean and fundamental rewrite of the DE profession as a whole.
The ideas here are great. I just think they represent too much work for it to be considered worthwhile (in relation to all the other things in this game that really need work now).
I'm not shooting you down here...just playing a bit o' devil's advocate.
/bow
Respectfully,