Droid Engineer Archive

Thread: UNOFFICIAL Imperial Crackdown Droid Bugs 02/11/04

Myoka
Thu Feb 12, 2004 11:40 am
#14


Bug or what? Now that they fixed the module clusters the Adv Protocol takes none. The Adv R2 takes one. Was this intended so that the droids will be .. not totally useless. Just won't do what they did before. They have a few choices.. a droid that will take one crafting station and either storage or data.. but not both anymore? The R2 is about the only one left that will hold anything of substance and that isn't much unless you can make Lvl 6 components..which some are difficult to come by because of resources ..etc.


Oh well...I am disappointed...and curious as to what the future holds for the DE...if any..


Battle Droids? We shall see...


Amosha Agir


Still waiting for improvements don't see any yet but there is always hope?


Myoka
Thu Feb 12, 2004 11:45 am
#15

I am curious about the exploit. Was it the stacking of modules in modules? I didn't do that and I thought that was the exploit so I didn't do that. So the droids are supposed to not do much of anything?


Curious


Amosha Agir


Ackis
Thu Feb 12, 2004 11:47 am
#16






Myoka wrote:

I am curious about the exploit. Was it the stacking of modules in modules? I didn't do that and I thought that was the exploit so I didn't do that. So the droids are supposed to not do much of anything?


Curious


Amosha Agir






Using the cluster in advanced protocols to fit more modules into it. The droid was designed to take 2 modules only. The cluster exploit allowed you to get around that. Not all droids are supposed to be swiss army knives.




Imperial Captain Ackis Losackego - Über f335h

Myoka
Thu Feb 12, 2004 11:52 am
#17

When you say modules are you talking about storage or data or crafting? What exactly are the General Droid Module Socket Clusters for? That is my question.


Amosha Agir


duncje
Thu Feb 12, 2004 11:54 am
#18






Myoka wrote:

I am curious about the exploit. Was it the stacking of modules in modules? I didn't do that and I thought that was the exploit so I didn't do that. So the droids are supposed to not do much of anything?


Curious


Amosha Agir






Using a cluster in anything but the intended cluster socket was the bug/exploit. Clusters were not supposed to be used in general service module slots.




Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Myoka
Thu Feb 12, 2004 11:56 am
#19

Well that makes sense. Thank you for clearing that up for me. I had no idea.


Amosha Agir


Sodan-droiddreamer
Thu Feb 12, 2004 12:24 pm
#20

Nothing like a tired cluster discussion to ruin a good thread. Back to the topic....


Bugs:


Droids now stand on top of you no matter where you move or stand (appears to be a problem with all pets).


Droidsmith Tool Kit requires Droid Repair Tool and two factory identical Heavy Clamps, schematics to not exist for either item. The required items are either NEW unconfirmed loot drops, or the Droidsmith Tool Kit is a cruel joke.





Sodan Droiddreamer (GEGN)
Sodan's Exotic Droidgarten - In Bohemian Grove (Geigen Shuttle), Tatooine (6156 7275)
LadyLeala
Thu Feb 12, 2004 12:28 pm
#21

BUG: Droid Storage Compartments schematic got changed in the mix, and now the experimentation for it is "50% Conductivity, 50% overall quality" where it used to be "100% overall quality". This was not announced in the patch, makes no good sense, and hurts (alot) for any architects who design high quality crafting stations.



Wayfarer's Designs

Relocating on CHILASTRA

CLOSED UNTIL FURTHER NOTICE


Gorantoth
Fri Feb 13, 2004 2:42 am
#22

Here's an idea... use the Centralized Issues thread to list your bugs instead of starting unofficial lists.



---
Keeper of the Centralized Droid Issues threads (retired)
- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Ackis
Fri Feb 13, 2004 10:02 am
#23






Gorantoth wrote:
Here's an idea... use the Centralized Issues thread to list your bugs instead of starting unofficial lists.






I'd be all for that, but a lot of new bugs have to be worked back and forth until we can finally call them bugs. Once we do that, they get added to the list. LOL



Imperial Captain Ackis Losackego - Über f335h

jefmes
Sun Feb 15, 2004 6:01 pm
#24

Man I love the attitudes some of you have around here...sheesh.


Centralized issues threads are considered an accurate list of issues confirmed by many of the population so we have a good point of reference. An unofficial list like this is a good way to get people communicating about new QUESTIONABLE, currentissues in one area without convoluting the "offical" list. I would think you would recognize this being the "Keeper of the Centralized Droid Issues threads."


I've been a DE before there was even a game, don't go telling me how things are done boy! Seriously though, if it's that important to you, make sure the information people have listed here is recorded in the Centralized Issues thread - we're all here just to get this profession working better.




Rodo Doneeta (jefmes)
TCO - Smuggler - Chilastra
Owner of: Rodo's Automatons, Tsarin, Talus
Saving a respec to go home to Droid Engineering...

...when it's more useful!
TheWoody
Sun Feb 15, 2004 6:57 pm
#25

Well, in an effort to continue to tell you how it's done with no respect for your age, here's my thought: use your edit feature to keep updating the buglist on the first post of the page (maybe using colours and extra posts below with linesto seperate when things came in)



Just a thought anyhow





-------------------------------------------------------------------
"Never in the field of forum posting has so much bollocks been said to so many by so few"
Kilarny
Mon Feb 16, 2004 9:32 am
#26

Anybody notice that the armor modules now have numbers in the effectiveness and (whatever that armor rating thing is, numbers in the 100's)?


Now all we need is for the droids not to "standardize" themselves when Tamed.


I had a Storage level 9 droid (level 5 module) and was very excited - but upon taming it dropped to 8 storage total. *sigh*


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