Droid Engineer Archive
Thread: Did anyone catch this?
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Kitsunetsuki
Sun Sep 07, 2003 1:34 pm
#14
PisNerfTheCHs wrote:
You're absolutely right, that's MORE than enough to hire several new people, and turn a hefty prfit.
He's not absolutely right, and neither are you. If you're going to do math, how about adding up how much bandwidth several thousand players consume. Being able to sustain that kind of transfer rate is expensive. They're getting a bargain if they're not paying two million a month just for that.
DipNSniff
Mon Sep 08, 2003 4:43 am
#15
Hahahha!
We get the guy who designed 'Fireworks Packages' and 'Creature Habitats' as his last workload
Pretty lights and butterflies! There's a hippie in every office, and lucky for us he's all ours ![]()
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