Droid Engineer Archive
Thread: Master DE
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Lonkley
Mon Feb 02, 2004 1:03 pm
#15
Deja Vu
Welcome to DE. As is standard practice, be sure to read the sticky thread that lists the 40 or so known bugs. thanks for playing the home game.
Sketh
Mon Feb 02, 2004 1:44 pm
#16
Welcome, and grats ![]()
Right now, you will find a lot of bitterness and cynicism on these boards I fear - have fun with the profession ![]()
Barfalomue
Tue Feb 10, 2004 11:22 am
#17
NO, there definitely isn't much to be had as a DE. I found the best market is in Chassis for people's homes, cities, PA halls, cantinas, etc... They love to see droids standing around adding some content to their environment.
Droid_Engineer_Rho
Tue Feb 10, 2004 11:35 am
#18
Welcome to the clubhouse. Pull up a spike and have a seat. ;-)
Dogofogo
Tue Feb 10, 2004 1:37 pm
#19
Well mastered this profession, it takes alot of resources. I am dissapointed in what I see though, nothing really upgraded too much from when i was making the little cockroach droids. This isn't a whiney post just a simple fact. I was lookin forward to combat droids not because of the "uberness" or "unbalanced" they would of brought, I just want to look at some more models. I am still in support of the combat droids, it was a fantastic idea I thought. I understand both sides of the arguments that raged, but I am on the faction side that supported combat droids for the simple fact I believe that as a DE I should be able to make effective and (deadly) droids. Read that somewhere. And no deadly isn't a probot =)
Anyhow this is my 7th profession and the final one i will play with. I was a holocron grinder but BH stopped me dead in my tracks awhile back. Came to the profession i wanted to do for a long time but pretty dissapointed. Anyhow take care brothers and sisters of the Broken Profession. See you all around.
MurienAquarius
Tue Feb 10, 2004 2:19 pm
#20
No kidding!!! I am going to try and stick it out, I don't want to just drop it because it sucks right now. I am hoping that DE will be a huge part of the starship addition to the game, that could end up being really cool. Of course, the way things are going, it will end up sucking big time. Hehehehehe.
Barfalomue
Tue Feb 10, 2004 2:32 pm
#21
Read the "Rich Vogel's State of the Game Letter" found here:
http://starwarsgalaxies.station.sony.com/team_comments.jsp?page=Team%20Comments
This is truely going to SUCK if they are honestly only focusing on the combat portion of the Space expansion. I had such higher hopes of getting something so much better from the space expansion. Looks like the "COPY & PASTE" idea of the Developers have struck again: "Hmm, Copy crom 'Star Wars: Starfighter'...Paste to 'Star Wars Galaxies.' " ---PATHETIC!
Check out my ideas for the space expansion here:
http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=56300
I hope they take a look at this...I think this would make the game awesome...and a bit more RP feel along with everything else that makes Star Wars a wonderful fantasy. Currently, I am mostly disappointed with the show of "Cinematic Realism" in this game. Many things to not fullfill or even come close to reaching the quality of the Star Wars fantasy.
Niklut
Tue Feb 10, 2004 2:33 pm
#22
Well good luck. Fair warning though, being a DE for a long time can make you go crazy.
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