Droid Engineer Archive
Thread: First lowered HAM, now no regen... Whats next?
Just kidding. Seriously, this is how it should be. Droids shouldn't repair themselves. Only with the assistance of auto repair modules or repair kits.
However, I concur that the health reduction is a sore spot for sales. I know the devs are looking into it, so we'll see what happens with that.
LetoSan wrote:
Has anyone tried putting the auto repair modules in a Repair droid that is grouped with the combat droid? (lol, I know, one person can't have two droids out, an argument MDE have been for some time) I seem to remember that they had some sort of "healing radius" for their repair ability in the same vein as the power droid is supposed to power droids around it.
I always felt that droids should be a bit more specialized. Only med droids give a bonus when med modules are in them, everything else just allows med use outside of a med center (maybe even at a small penalty). Only repair droids can use the auto repair modules to repair other droids, and only power droids use power cores to power nearby droids. Only protocol droids can be merchant barkers, only combat droids can be combat droids (I know, shocking isn't it) Astromech droids were the only ones I felt should be even slightly flexible in the sense that R2 seemed to do everything for Luke, even if he was not the best at it.
- Yes. Someone has

- Droids equipped with Auto-Repair modules will repair damage to other droids in their group.
- Power droids don't automatically heal droids that are nearby... You have to target another droid and issue the command to charge the droid.
Aerous wrote:
At least if the regenerative ability of droid was where it was before they might stand a chance against the mobs I come up against. They were GREAT for pulling single targets away from lairs. Now they are just a novelty. Repair modules? I have an LE droid and the repair module does JACK %^$ to help.
Allow me to retort. The former regenerative ability of a droid didn't heal damage nearly fast enough to be effective while it was being attacked. And a well-designed repair kit can repair 1700+ health every ten seconds. Hello! 1700! That's the majority of its health. And the auto-repair modules just give the droid healing capability equal to or better than pets now. Not to mention the cumulative benefits of multiple droids in a group.
To top it off I'M NOT EVEN A DROID ENGINEER.
That much is obvious.
"Those DE's still whining about not having decay and repeat sales? Just cripple the combat droids so they have to sell tons and tons of repair kits. That's what they want, right?"
When, in fact, a) it becomes more of a bother than anything else and people stop using droids, and b) we are droid engineers, and making a living selling repair kits isn't exactly what we wanted.
Personally I'm tired as heck of having a repair/customization/whatever tool around for everything. I've got a backpack that's 1/2 full of that crap.
Repair kits are not a way to sustain a profession. I just wish droids would die once in awhile.
AO
Allow me to retort. The former regenerative ability of a droid didn't heal damage nearly fast enough to be effective while it was being attacked.
Save your condescending attitude. You are a fool if you think any recent changes are a good thing for you and your profession. Combat repair modules eh? That is your solution. You think it's obvious that i'm not an engineer well it's WOEFULLY CLEAR that you never used these droids before in combat YES THEY DID HEAL DAMAGE ENOUGH. I know, I used them, hence your talking without any facts to back you up.
Fact is this, I was going to spend 65k (an outrageous sum) on a combat droid put out there by a greedy engineer, and while I don't know you i'll venture to say thay they arenot to far removed from yourself in terms of personality.
Now i will not be buying another droid ever. Keep on heaping accolades on the latest changes. You're just making yourself look more like an imbecile.
That's the last i'll say on the matter, good luck.
Aerous wrote:
QFE:
Allow me to retort. The former regenerative ability of a droid didn't heal damage nearly fast enough to be effective while it was being attacked.
Save your condescending attitude. You are a fool if you think any recent changes are a good thing for you and your profession. Combat repair modules eh? That is your solution. You think it's obvious that i'm not an engineer well it's WOEFULLY CLEAR that you never used these droids before in combat YES THEY DID HEAL DAMAGE ENOUGH. I know, I used them, hence your talking without any facts to back you up.
Fact is this, I was going to spend 65k (an outrageous sum) on a combat droid put out there by a greedy engineer, and while I don't know you i'll venture to say thay they are not to far removed from yourself in terms of personality.
Now i will not be buying another droid ever. Keep on heaping accolades on the latest changes. You're just making yourself look more like an imbecile.
That's the last i'll say on the matter, good luck.
Aw, yer breakin' my heart. I didn't heap on facts to back my argument, that is true. Can't say that you did either. Point is, droids are not as worthless as you play them out to be, and that rubbed me the wrong way. Let's leave it at that.
And yes, I've used them in combat (as well as the repair kits) plenty of times. The combo works quite well.
Straker_Atrella wrote:
Ok this is good for Droids, seriously, if you don't think so you are not looking at the big picture.
Our goal as Droid Engineers should be to make everybody want to have 5 droids in their datapad. You want specialized droids for different uses. You DON'T want one Droid that does everything. With the old regen rates, you basically made it so Auto-Repair modules, Stim Packs, and other Tank versions were useless. Due to the old really fast repair rates, basically every single Droid was a Tank droid, there was no reason to sell anything but pure combat droids.
Now with the current repair rates people are faced with choices. All damage, fast healing, or a combination of both.
To those saying that droids are now worthless, you are very wrong. First Armor works now, so Droids take less damage. Second, I make Droid stims with 1800+ healing with 40 charges. By using those Stims, a droid can tank far better then one with the fast regen rate.
This is good.
I hate to say it, but droids are useless now.....BUT so are pets.....and TKMs.....and all other so called "tanks" in the game. They CONTINUE to nerf pets/droids and don't bother fixing the hate system. Simple fact is mobs go after the highest damage dealer. As a master rifleman I have watched mobs run right past a TKM using taunt to hit me. I had to pick up some BH and Pistoleer for the defenses.
Come and join the ranks of the ELITE Riflemen......we tank for TKMs.