Droid Engineer Archive

Thread: Bomb droids bugged?

ilykawarr
Thu Aug 11, 2005 2:30 am
#1

I /detonate while targetting the droid and it say it has no detonation module. However, it says the droid has 57 det power so it HAS to have a module right? these have always worked before.



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I'lykawarr
(Wookiee Assassin)

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Waren_Xim
Thu Aug 11, 2005 4:21 am
#2

Droids are currently bugged/broken due to recent game patches.
ilykawarr
Thu Aug 11, 2005 4:32 am
#3

great, have they said anything about fixing it?



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I'lykawarr
(Wookiee Assassin)

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Waren_Xim
Thu Aug 11, 2005 4:36 am
#4

No
1StarNinja
Thu Aug 11, 2005 9:26 am
#5

I just noticed last night you bought a bomb droid from me. I had thought I took all my bomb droids off of my vendors because of this bug.


/grrrrrr


I'lykawarr I'll offer you a refund if you want to put it back on one of my vendors (I think pet deeds can be offered).





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Dead I am the pool, spreading from the fool
Weak and want you need, nowhere as you bleed
Dead I am the rat, feast upon the cat
Tender is the fur, dying as you purr
ilykawarr
Thu Aug 11, 2005 11:19 am
#6

will do, thnx nenado



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I'lykawarr
(Wookiee Assassin)

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1StarNinja
Thu Aug 11, 2005 1:13 pm
#7

YEah they do, just that I know some people call them once and don't use them so they store them and end up trying to use them later.


Hope it does get fixedthough so they can be used on the second call or any call after more than just the first. Big PITA.



-----------------------------------------------------------------
Dead I am the pool, spreading from the fool
Weak and want you need, nowhere as you bleed
Dead I am the rat, feast upon the cat
Tender is the fur, dying as you purr
ilykawarr
Thu Aug 11, 2005 1:37 pm
#8

when i buy droids, i call them all out to rename them, so :-/, its hard to rename them for macro use on the spot, maybe if droid engineers named them for us?



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I'lykawarr
(Wookiee Assassin)

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Xrystal
Thu Aug 11, 2005 2:20 pm
#9







ilykawarr wrote:

when i buy droids, i call them all out to rename them, so :-/, its hard to rename them for macro use on the spot, maybe if droid engineers named them for us?





Unfortunately some of us are having similar problems. Droid naming only works once it has been activated so after naming it would get stored anyway. But then again .. why would you name a bomb droid if it is going to be destroyed )


Well, no-one has complained about the bomb droids I've made (MSE Advanced with 2 detonate modules). But just got one of my characters to Master Bounty Hunter so will try it out. But from my past tests with these droid bugs I can quite imagine them working fine.


>>edit<< well, another one bugged for me option didnt appear after 2nd call.. will try the recent theory of adding a storage module to get it to stick ..

Message Edited by Xrystal on 08-11-2005 10:29 PM

ilykawarr
Thu Aug 11, 2005 2:29 pm
#10

you name bomb droids to use them with macros



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I'lykawarr
(Wookiee Assassin)

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Xrystal
Thu Aug 11, 2005 5:22 pm
#11

okay, looks like a detonation droid that has a storage module as well will work. Tested several times before and after relogging. Even retried both droids again (the one I couldn't get working and the one I could).
ilykawarr
Thu Aug 11, 2005 6:13 pm
#12

awsome thnx



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I'lykawarr
(Wookiee Assassin)

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Drashk
Thu Aug 11, 2005 7:06 pm
#13




ilykawarr wrote:
you name bomb droids to use them with macros




You can use the default name with the macro, if you simple change the name used in the macro.


Just replace the name used in the macro with (droids default name).







Making SWG more Star Warsy. One droid at a time.
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