Droid Engineer Archive
Thread: We've done it before, we'll do it again, top 5 issues!
Nothing super problematic currently...but #1.
- Decay
- Droid Naming change
- Increase storage capability (for Adv. BLL only - when using L6 Storage)
- Droid Personalities - better features for 'AI' and immersiveness
- Unprogrammed Droid Command Modules - sales on these were great for awhile, not they are flatlined (read: dead)
/bow
Respectfully,
starji wrote:
1. Repeat sales issue. We need some form of repeat sales. More so that just batteries or droid customization kits. Be this droid decay to generate new sales or something totally different.
1: Need, we have very few necessary or highly desired droid functions or modules. More modules/functions/models that are so useful they are considered a must (like the medical mod or the storage).
2: Combat droids and enhancements, not necessarily a DH asap but some more combat enhancement effects making droids more like powerup'ish.
3: decay
4: fix bugs
5: reduce the subcomponent count, its disgusting how many we need to use to make even a simple droid, the closest profession to ours for subcomps is archy with craftstions and AS with layering....and we have to do it with all our droids...(a adv mse with storage 10 and medical 110, has in it 12 subcomps!!!).
2: Chassis specific module bonuses
3: "Low Power" at 75%
4: Naming
5: More droid interaction (talking etc).
#2----Incorporation of existing chasis with modular bonus (i.e. like det mods w/ MSE droids)
#3----Droid naming
#4----DE looted schematics or droid parts, or even a new droid chasis!!!
#5----Fix misc DE bugs like BLL chasis coloring, lowering custom paint jobs down from 2k, maintenance modules, etc....
TheRealTK421 wrote:Nothing super problematic currently...but #1.
- Decay
- Droid Naming change
- Increase storage capability (for Adv. BLL only - when using L6 Storage)
- Droid Personalities - better features for 'AI' and immersiveness
- Unprogrammed Droid Command Modules - sales on these were great for awhile, not they are flatlined (read: dead)
/bow
Respectfully,
- Decay
- Conversable Droid Naming
- Chasis specialization bonuses -Make it more than just throwing the maximum # modules in a Adv. R3.
- Make Structure Maintenance Modules more desireable ( post maintenance change ).
- Unprogrammed Droid Command Modules/Data storage modules- Give these a more widespread use (profession specific programs?)
2) Get rid of the asinine way of calculating things (e.g. level 6 module = 12 rating = ten item storage. The harvest rating, etc.) It really drags having to explain this to new customers.
3) Droids should be more valuable to players. (e.g. droids can facilitate [and dare I say are required] taking down bases)
4) Fix all the little bugs (naming bug)
5) Bring on more combat droids and the droid commander profession.
Obo_alCan wrote:
3: "Low Power" at 75%
I forgot about this one....this should get up there for a quick fix, methinks.
/bow
Respectfully,
2) Revamping droid chassis (bonus functions, module capacity restructuring, ditch basic chassis, etc.)
3) Droid Decay
4) Simplifying droid naming
5) MDE's holding more droids in datapad
*edit*
Doing a bit of sticky rearrangement, adding a link to the old issues thread here and taking the old one down. In no way does that mean we're forgetting about the old one, just trying to keep down the crowding.
Previous Issues Thread
Message Edited by Jenden on 02-04-2005 11:11 AM