Droid Engineer Archive
Thread: Live combat droid current stats
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Obo_alCan
Thu Apr 28, 2005 8:02 am
#1
I thought I'd post some of the stats I am now seeing on live with the CU.
It's been about two weeks since I was able to get on TC last, so I'm not sure if there are too many differences. But I did notice some difference in the stats from Drashk's thread.
Old Probot in datapad:
CL: 18 (used to be 19)
HAM: 3200
Combat Rating: 549
Speed: 0.75
Dmg: 181-191
To Hit: 0.41
Armour: None shown (used to be 20% Resis)
Old Probot Deed:
CL: 18
HAM: 3200
Combat Rating: 549
Speed: 0.75
Dmg: 47-239
To Hit: 0.41
Armour: None
New Crafted Probot:
CL: 18
HAM: 2596/10/10
Combat Rating: 549
Speed: 0.75
Dmg: 47-239
To Hit: 0.0
Armour: None
A newly crafted R3:
CL: 18
HAM: 2759/10/10
Combat Rating: 600
Speed: 1.5
Dmg: 48-245
To Hit: 0.0
Armour: None
On the new droids, the HAM was experimented out to 100%.
It's been about two weeks since I was able to get on TC last, so I'm not sure if there are too many differences. But I did notice some difference in the stats from Drashk's thread.
Old Probot in datapad:
CL: 18 (used to be 19)
HAM: 3200
Combat Rating: 549
Speed: 0.75
Dmg: 181-191
To Hit: 0.41
Armour: None shown (used to be 20% Resis)
Old Probot Deed:
CL: 18
HAM: 3200
Combat Rating: 549
Speed: 0.75
Dmg: 47-239
To Hit: 0.41
Armour: None
New Crafted Probot:
CL: 18
HAM: 2596/10/10
Combat Rating: 549
Speed: 0.75
Dmg: 47-239
To Hit: 0.0
Armour: None
A newly crafted R3:
CL: 18
HAM: 2759/10/10
Combat Rating: 600
Speed: 1.5
Dmg: 48-245
To Hit: 0.0
Armour: None
On the new droids, the HAM was experimented out to 100%.
Obo_alCan
Thu Apr 28, 2005 8:13 am
#3
Looks like it. BTW these are all Adv models.
As far as I can see, HAM, ( or at least H
) still comes only from Experimental Effectiveness with 100% OQ.
New Adv LE.
CL: 18
HAM 3005/10/10
Combat Rating: 329
Speed: 1.5
Dmg: 34-185
To Hit: 0.0
As far as I can see, HAM, ( or at least H
New Adv LE.
CL: 18
HAM 3005/10/10
Combat Rating: 329
Speed: 1.5
Dmg: 34-185
To Hit: 0.0
Straker_Atrella
Thu Apr 28, 2005 8:16 am
#4
At work now, so I havn't been able to play yet.
So even though TC had HAM going up, leading us to hold off making more droids, now HAM went down, meaning we actually should have cranked out a bunch of them.
So armor is gone, and HAM went down.
Also what is the 10/10 after the HAM.
We also need to make sure that the Probot actually fires faster then the R3, otherwise the R3 actually does more damage.
Obo_alCan
Thu Apr 28, 2005 8:28 am
#5
The 10/10 is Action and Mind, which I assume can be ignored.
Not sure I'm willing to try and attack anything out there
. I'm just glad there are not Reds around my factories today.
Not sure I'm willing to try and attack anything out there
Straker_Atrella
Thu Apr 28, 2005 9:10 am
#8
MrWizzard wrote:
Even crated droids are converting to the new stats
Dang that sucks. I had some "old" probots in crates that were only CL 540, figured I could sell them at least, they had maxed HAM.
Bug thread is up.
MachXXV
Thu Apr 28, 2005 9:57 am
#9
I held off doing final assemblies - just made chassis and modules becuase of what I saw on TC... If this sticks i gave up the chance of have a large "pre-nerf" stock... Ive been DE long enough to come to terms with being a beaten down profession, and I HATE to whine... But this is just sad, and unfair to a profession struggling to retain any shreds of relevance.
RasalTheWise
Thu Apr 28, 2005 10:32 am
#10
That's gotta be a bug. I refuse to believe they did this consciously...
Message Edited by RasalTheWise on 04-28-2005 10:33 AM
Reaperss
Thu Apr 28, 2005 10:51 am
#11
RasalTheWise wrote:
That's gotta be a bug. I refuse to believe they did this consciously...
Message Edited by RasalTheWise on 04-28-2005 10:33 AM
LOL! you should know bettern then that by now
Obo_alCan
Thu Apr 28, 2005 1:06 pm
#12
The Probot's 0.75 speed seems to be working fine. This is a pre-CU Probot; 3200 HAM, 0.75 speed, 181-191 dmg.
Although what's the point of min and max damage if the output is always going to be the same
. I assume it is 98 due to those damn level damage modifiers.
Although what's the point of min and max damage if the output is always going to be the same
MrBubble
Thu Apr 28, 2005 1:42 pm
#13
"We must unlearn" as the green dude would say.
It's all about the level (except on very high end stuff, and how is a level 18 probot going to help a lot on that?)
Do we know a solid answerwhether grouping with a higher level droid helps? Like in mycase, my crafter toon is Level 7 and my droid named "Shooter" is level 18. If I group with that, will it help me or not even matter? I'll know tonight, but am curious here at work :-)
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