Droid Engineer Archive

Thread: Cybernetic Implants

majorslappy
Thu Jan 27, 2005 12:28 pm
#1


Not really sure if I should put this in here or in theID forums but here goes ...


I'd like to see the ability for IDs/DEs to create cybernetic implants (for looks mainly) such as a cybernetic eye (one eye looks vaguely mechnical like it glows red). Perhaps even have cybernetic prosthetics like artificial arms or legs.



--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
Straker_Atrella
Thu Jan 27, 2005 12:52 pm
#2

Would be very cool. Maybe we could make them as DE's and ID's would add them? Could be neat.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
majorslappy
Thu Jan 27, 2005 12:56 pm
#3






Straker_Atrella wrote:

Would be very cool. Maybe we could make them as DE's and ID's would add them? Could be neat.







That would be cool and maybe include doctors such that doctors are required to prepare the eye socket, shoulder, hip for placement of a cybernetic limb. Get some cross profession involvement.






--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
majorslappy
Thu Jan 27, 2005 2:11 pm
#4






NJ62 wrote:
Cybernetic prosthetics such as arms and legs would be pretty starwarsy, considering that Luke and his daddy-o each had at least one. However, we're sorta in "Luke" timeline and Luke's hand looked pretty normal with the technology available. So I'm not sure it would be appropriate for the technology of our timeline to have "unnatural" cybernetic appendages.





Do remember that not all races/species have the same considerations as others as far as aesthetics are concerned. In addition, what about Melllichae (jedi padawan trial)? He has a cybernetic arm that is just a robotic/droid like appendage.


Plus this could involve doctors, DEs, and IDs in the process. Doctors to prepare the shoulder/hip, DEs to build the appendage, and ID's to give it a certain look and install it.



--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
TechnoCan
Thu Jan 27, 2005 2:17 pm
#5

I like the idea to combine DE, Docs and ID to 'apply' such cybernetic replacements or alterations. From my knowledge of the Star Wars universe (including the so called Expanded universe) such cybernetic replacements were pretty comon. In most cases they are designed to resemble the original appearance, but not allways... Especially the not se rich folks had to take what they could get and had to use clearly robotic looking replacements for lost limbs or eyes.



May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
majorslappy
Thu Jan 27, 2005 2:37 pm
#6

Oh, I am all for cross profession involvement. I am pretty tired of completely self sufficient toons that have no need of the rest of us.



--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
Ilcbar
Thu Jan 27, 2005 2:40 pm
#7

I love the idea and I am glad that it is just for looks. Too many people want everything to have mods on them. I would sign it.



< WooKs >
Claybar
w [Combat Level 82 Medic] w
w [Smuggler's Alliance Pilot] w
Ø Guns don't kill people, WooKs do ×

Moss Kas'bar
w [Combat Level 12 Smuggler] w
ØBothan Pride×
majorslappy
Thu Jan 27, 2005 4:41 pm
#8



See this thread also in the ID Forums.


http://forums.station.sony.com/swg/board/message?board.id=image_designer&message.id=30176




--------------------------------------------------------------------------------------------
I don't like pointless grinds.
Thank you for reintroducing decay!!!
I like a complex, immersive world simulation, full of possibilities, challenges and roleplay.
I want a player driven, crafting-based economy.
Straker_Atrella
Thu Jan 27, 2005 7:49 pm
#9


If you want really really cool, make it be possible for some to look fairly normal, until the person gets so many wounds. Then parts of machinery are exposed.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Obo_alCan
Thu Jan 27, 2005 8:27 pm
#10

Would be interesting if a Cybernetic Arm gave you better firing speed or accuracy at top condition, but as you take wounds your speed and accuracy could get worse than normal, as a trade off. Having mods on them might be doable that way.

Also it'd look cool as it sparks etc when it gets damaged .





Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
TechnoCan
Thu Jan 27, 2005 8:35 pm
#11

Oh I know why luke wore this glove... he didn't until he got hit by a blaster at his cybernetic wrist while fighting on jabba's sailbarge... I gues he bought the glove when getting back to his X-wing he parked as mos eisley Spaceport at the bazaar... or some player vendor around the city



May the Force be with you all!
TechnoCan
TC: La'crissa, Cadlina, Nadomir
Shadowfire: Galdora Tempest: Kitlanna
Europe-Farstar: Fulba Gorath: T'Ressa
Rrowann
Thu Jan 27, 2005 10:28 pm
#12

Forget the Skywalker stealth-cybernetics, Lobot had visible cybernetics wrapped around his head.



--

"I'm not a Wookiee. I'm an Imperial."
NJ62
Fri Jan 28, 2005 1:22 am
#13

Cybernetic prosthetics such as arms and legs would be pretty starwarsy, considering that Luke and his daddy-o each had at least one. However, we're sorta in "Luke" timeline and Luke's hand looked pretty normal with the technology available. So I'm not sure it would be appropriate for the technology of our timeline to have "unnatural" cybernetic appendages.



n'Jessi
former correspondent, former player

All your hawtpants are belong to me.
www.swgtailor.com
PLEASE REGISTER FOR THE SWGTAILOR OFFSITE FORUM (IMAGE DESIGNERS WELCOME TOO)

Page 1 of 10
Previous Next