Droid Engineer Archive
Thread: More Maintenance Module Problems
postscript- could I get someassistance making a DE on Test Center in the next week or two?
To be ABSOLUTLEY CLEAR, I lay no blame by this, I totally understand how real life is of primary importance, but our normally diligent TC players kind of missed the window to test this thing. I am not saying they failed. I am not saying that I can do better. I just think that having another DE on TC would help in terms of a safety net.
Message Edited by JavelinCatcher on 05-13-2004 10:46 AM
psikobunny wrote:
Sorry, no that won't cut it. I just made another R2 with storage, Data, and Maintenance. I admit I only used a lvl1 data, and a lvl1 Maintenance (lvl6 Item storage though), but the deed displays correctly. I stand by my earlier assertion that the 2 new modules are interacting poorly.
I had the same problem trying to do, Maint, Storage, Playback, and 3 effects modules.
Everything works fine except the Maint.
I can get Maint and Storage to work ok together, just not the entertainer ones.
Seems there is another bug too.
my DZ70 structure maint 3 module worked fine last night..had all 9 structures listed in it and it did it's thing fine.
Today (after server reset) it's lost all the structures (cant edit the list - there is no list) and it wont do another maintenance run.
Nor will it allow me to add a structure that it previously had on the list..it says that structure is already registered to the droid.
One thing I did do was lift a harvester it was registered to..and I wonder..must we remove that structure from the list before redeeding it..is that the problem and if so boo to the coding? Or is anyone else having this issue without a structure changing from yesterday.
As things stand right now, this is a useless droid. Is it just me having this problem?
Message Edited by Shian_Tavkin on 05-14-2004 07:11 AM
yes. i have seen this bug also. if you redeed a structure that the droid is assigned to the droid's maintenance list breaks. frustrating, because the one thing this droid is useful for is keeping tabs on harvesters, which are constantly being redeeded. /sigh.
Shian_Tavkin wrote:
Seems there is another bug too.
One thing I did do was lift a harvester it was registered to..and I wonder..must we remove that structure from the list before redeeding it..is that the problem and if so boo to the coding? Or is anyone else having this issue without a structure changing from yesterday.
Message Edited by Shian_Tavkin on 05-14-2004 07:11 AM
I was saddened by the Cluster Module juju problem, and the post activation poofage reported by Shian is even worse. I finally got an R3 to work with it last night (Oddly, the second cluster, with no maintenance module, listed Structure Maintenance Rating of 0 before I combined it into the droid).
As it stands, this is unsellable until I can test the problem shian reported. I was planning on making WED Tender droids today, but I'm just not confident yet.