Droid Engineer Archive

Thread: whats the best damage...

Lensur
Sun Feb 20, 2005 7:33 am
#1

1) whats the best damage u have a made a probot do?

2) the bestHAM?




Anakin: What does that have to do with anything???
Yoda: Ev-ery-thing. Fear is the path to the Dark Side. Fear leads to anger, anger leads to hate, hate leads to suf-fur-ing... I sense much fear in you.
GnomeAd
Sun Feb 20, 2005 9:01 am
#2

Ya might try looking here.
Jaxus
Sun Feb 20, 2005 5:27 pm
#3

This isn't correct info from your clicky






Probot Max HAM 3200
The Basic Probot has room for 3 modules and 1 armor module. The Advanced Probot has room for 5 modules and 2 armor modules. Both models are combat ready, however at least 1 combat module is required to produce more than 1 point of damage per attack. The Max damage range for a basic model is 147 - 155 and 182 - 191 for the Advanced model.







I just made an advanced probot for a friend for fun and it has max HAM 3200, damage rating of 190-200 .33 speed AND a 22 auto heal in it. Had I used another 103 combat module in it instead of an auto heal I assume the damage would be even more.


I'm on Naritus server, I use Nikkog liquid petro chem to get max HAM <oq 1000> (petro only has oq not cond so it works better for experimenting than say, fiberplast)


I use grinkobum <spelled wrong probably> inert gas and Mepe polysteel copper for my combat modules


I forget what I used to get my 22 rated autoheal modules.




"No honey this isn't just a game, it's my hobby"

Jaxus
Naritus Master Ranger
Drashk
Sun Feb 20, 2005 5:40 pm
#4





Jaxus wrote:
This isn't correct info from your clicky






Probot Max HAM 3200 The Basic Probot has room for 3 modules and 1 armor module. The Advanced Probot has room for 5 modules and 2 armor modules. Both models are combat ready, however at least 1 combat module is required to produce more than 1 point of damage per attack. The Max damage range for a basic model is 147 - 155 and 182 - 191 for the Advanced model.






I just made an advanced probot for a friend for fun and it has max HAM 3200, damage rating of 190-200 .33 speed AND a 22 auto heal in it. Had I used another 103 combat module in it instead of an auto heal I assume the damage would be even more.


I'm on Naritus server, I use Nikkog liquid petro chem to get max HAM (petro only has oq not cond so it works better for experimenting than say, fiberplast)


I use grinkobum inert gas and Mepe polysteel copper for my combat modules


I forget what I used to get my 22 rated autoheal modules.





If that is correct, then the maximum damage was changed recently. The following formula has applied since the release of the Combat Modules.



DZ70 & Probot:
Combat Rating / 600 * 95 + 95 = Minimum Damage
Combat Rating / 600 * 100 + 100 = Maximum Damage


Astromech droids:
Combat Rating / 600 * 80 + 80 = Minimum Damage
Combat Rating / 600 * 85 + 85 = Maximum Damage


LE Repair Droids:
Combat Rating / 600 * 45 + 45 = Minimum Damage
Combat Rating / 600 * 55 + 55 = Maximum Damage


I'll jump on TC and see if I can verify that the damage rating / actual damage has increased.







Making SWG more Star Warsy. One droid at a time.
Drashk
Sun Feb 20, 2005 7:20 pm
#5




Jaxus wrote:

I just made an advanced probot for a friend for fun and it has max HAM 3200, damage rating of 190-200 .33 speed AND a 22 auto heal in it. Had I used another 103 combat module in it instead of an auto heal I assume the damage would be even more.






You need to double check those stats.


I just did built a number of Probots with a Combat Rating of 531 and 3200 HAM, which produced a damage rating of 179 - 188 with .41 To Hit, and .75 Speed, just like it has since the Combat modules hit Live.


The .33 Speed rating that you mentioned is an annomoly all by itself.





Making SWG more Star Warsy. One droid at a time.
Fodder650
Sun Feb 20, 2005 7:43 pm
#6

Im stuck at work so i cant check myself. But i think one of my Probots came up with that .33 anomoly as well. I didnt think about it or post it since your capped at 1 anyway. So it didnt mean much to me.



Canon Fodder - The former Ranger/CH now unplayed Smuggler
Down to one account and thats only because its a station pass
Currently a Droid Commander in City of Villians (really)
GnomeAd
Sun Feb 20, 2005 8:54 pm
#7






Jaxus wrote:

This isn't correct info from your clicky

I just made an advanced probot for a friend for fun and it has max HAM 3200, damage rating of 190-200 .33 speed AND a 22 auto heal in it. Had I used another 103 combat module in it instead of an auto heal I assume the damage would be even more.


I'm on Naritus server, I use Nikkog liquid petro chem to get max HAM (petro only has oq not cond so it works better for experimenting than say, fiberplast)


I use grinkobum inert gas and Mepe polysteel copper for my combat modules


I forget what I used to get my 22 rated autoheal modules.







Not that I doubt you, but could you post a screenshot of it. It would help us look into any changes that might have taken place.
Straker_Atrella
Sun Feb 20, 2005 9:32 pm
#8

I would like to see that a well, my Probots are 3200 HAM 180 -190, the combat rating is 548 if I remember correctly. Very close to max, I'm nowhere near 200, and thats with 5 combat modules.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Obo_alCan
Mon Feb 21, 2005 8:03 am
#9

Just made two 549 rated probots and they came out per the formula.

Perhaps it is similar to the now dead 40k hitpoint bike exploit. There is some condition when you call the droid from the deed that knocks its stats out of whack?
Seeing as how both damage and speed are changed, with those two being independent, maybe defaulting to some template value.

When I first saw the 200 damage mentioned, I immediately thought of the not-really-tanking-TankBot numbers.





Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
Jaxus
Tue Feb 22, 2005 7:34 am
#10

I checked it last night again and it was still the same, however the display information is different on my new probot compared to an older one I made about 6 months ago. The new probot doesn't list to hit or combat rating, just damage and speed. I would love to post a screenie of it but have no access to do so atm <at work>. My combat modules are rated 103 <I thought the cap was 100 based on 600 possible rating in an R3> maybe that has something to do with it. As far as someone comparing it to the speederbike "Exploit" I find that slightly offensive,I play the game as it was ment to be played and am not looking to cheat. I just crafted it they way it's always been done, and that's how it came out. I must say though.... it has a wicked fast laser cannon



"No honey this isn't just a game, it's my hobby"

Jaxus
Naritus Master Ranger
Atan
Tue Feb 22, 2005 8:24 am
#11

Combat Modules cap at 110, otherwise there would be no Combat ratings above 500 possible with a probot.

I would be very interested to see a screenshot of this strange Droid




Infinity:
Atan Schmitz (Retired Master Droid Engineer, whatever SOE calls him)
Traal (Bounty Hunter, 13 confirmed Kills)
Currently looking into renewing my Subscription.
It is tentavely scheduled for Publish 29, but it might be pushed back to "soon"©

Obo_alCan
Tue Feb 22, 2005 8:48 am
#12


Jaxus wrote:
As far as someone comparing it to the speederbike "Exploit" I find that slightly offensive,I play the game as it was ment to be played and am not looking to cheat. I just crafted it they way it's always been done, and that's how it came out.



I’m not saying you intentionally exploited it at all. But that there could be could be a certain set of unknown circumstances that triggered the differences.





Obbo al'Can Master Artisan, Master Shipwright, Master Droid Engineer
al'Can Droids 775 -3955 Coronet

Oboal Master Commando. Master Swoop Racer!
Jaxus
Tue Feb 22, 2005 10:29 am
#13





I’m not saying you intentionally exploited it at all. But that there could be could be a certain set of unknown circumstances that triggered the differences.






Ahh, it's cool thanks for clarifying, I swear I'm not making this up about my droid lol, is anyone on naritus server that can vouch for me if I were to show ya this probot?



"No honey this isn't just a game, it's my hobby"

Jaxus
Naritus Master Ranger
Page 1 of 2
Previous Next