Doctor Archive

Thread: adding charges to stims

cue-ball
Wed Sep 10, 2003 5:16 am
#1

now that they fixed this i want to know how people was doing this just curious i like seeing how people always find a way to beat the system



lunchbox .:.Master Smuggler- Confused Soul.:.Tarquinas
---------------------The Spice Emporium---------------------
outside bestine at-1651-4788~outside imp outpost on dantooine at -4739 -2772
Retired Mastered Elite Professions - Pistoleer - CH - CM - Chef - TKA - Bio Eng

Pistoleer's persecution will not end until their skills don't stack with bh's skills.
DrengenOrtman
Wed Sep 10, 2003 5:23 am
#2

I dont understand the question?


I never had a problem adding charges to stims.

cue-ball
Wed Sep 10, 2003 5:28 am
#3

see adding charges to stims is adding uses some people was adding uses to already made stims it was an exploit that was fixed yesterday with the patch now i was just wondering how they did it



lunchbox .:.Master Smuggler- Confused Soul.:.Tarquinas
---------------------The Spice Emporium---------------------
outside bestine at-1651-4788~outside imp outpost on dantooine at -4739 -2772
Retired Mastered Elite Professions - Pistoleer - CH - CM - Chef - TKA - Bio Eng

Pistoleer's persecution will not end until their skills don't stack with bh's skills.
Shazzmik
Wed Sep 10, 2003 8:56 am
#4

Periods man, PERIODS. They are your friend.
Phomeister
Wed Sep 10, 2003 9:00 am
#5

I don't know for sure.. but just guesses.. maybe a cheat program? Or maybe somebody figured out how to stack stims so that you get a bunch of charges.. like adding 2 cstims together to get like 70 or 80 charges on 1 stim.
Zarlor
Wed Sep 10, 2003 9:03 am
#6

i had heard this had seomthing to do with useing a stim from just out of range. Somehow the stim would increase charges, insted of wasting or jsut not using a charge at all. I'm not really sure, though as it was not something I ever looked into.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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