Doctor Archive

Thread: Mind Damage Healing should be Combat Medic's job

Avair
Wed Sep 10, 2003 7:56 am
#1

Proposal- Mind Damage healing should be a Combat Medic only ability, using stims, and giving the Combat Medic mind wounds.


Reasoning- Combat Medics are supposed to be the essential in the Field healers. Mind is critical pool right now. Mind Wounds balance the infinite self healing loop, and keep entertainers important.


I've postedmy complete argument in the Combat Medic forum here, http://forums.station.sony.com/swg/board/message?board.id=combat_medic&message.id=7197




Avair Darkwater
CEO, Darkwater Robotics, Tarquinas Server
Droid Showroom - Coronet (407, -5606)
Corporate Headquarters, Edge of Infinity, Dantooine, (-2851, 5283)

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TheDocTamer
Wed Sep 10, 2003 8:11 am
#2

I prefer doctors to have this hability and squad leaders should have it too, actually combat medics are much better for pvp than doctors, I am for enhancing the less effective classes rating than enhancing the third best prof in pvp 1.Commando 2.BH 3.Combat Medic.


But mind should be healed with easy to be considered a true healable bar.

StratoFett
Wed Sep 10, 2003 8:18 am
#3

you're not gonna get a lot of support in this forum on that topic.


I read your arguement but you failed to answer the one important question: Why?


Why do you need an ability to show a distinction between CMs and Docs? Is there not a huge one already? Hello ranged and AE heals! Those things rock.


Heres how I think its gonna be played out.


SOE doesnt want mind damage to be a part of combat.


But it is.


So SOE will try to fix that.


But they wont.


So they will end up giving mind healing capabilites to Master Docs and Master CMs (killing two birds with one stone there) and leave mind wounds to entertainers.


I say killing two birds with one stone because people want extra abilites added to Master Docs and Master CMs to make it worthwhile to reach those two milestones while at the same time giving us something we're already screaming about.


It'll be awhile before any of this happens but who knows? Maybe they WILL be able to fix what they dont like about mind damage and then this will bea moot discussion.







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Nirro | Intrepid | The Corellian Mafia | Master Doc
Strato | Intrepid | The Corellian Mafia | /shrug

"You have been put on my *edit* list..prepare for empty threats" - Manfred
TheDocTamer
Wed Sep 10, 2003 8:38 am
#4

actually only squad leaders are in the debate to heal mind damage whats bad because this is not the solution to have mind bars considered healable but have mind healed under very restricted circumstancies (no one can dable in squad leader just to get a bit of mind heals for himself so they still making BHs with eyeshot, CM's mind bleeds and poisons and riflemans uber in pvp)
NotYourAvgEwok
Wed Sep 10, 2003 8:56 am
#5

I certainly don't think so. You'd pretty much invalidate the Entertainers, Dancers, and Musicians.



"Ironically, while researching this piece a representative from Sony asked us to keep in mind that many of the players complaining "weren't playing the class right," and that the class was designed as a solo experience. Such a comment is indicative of the original Ultima Online mistake: not realizing that once an MMO is released to the public, it no longer belongs to the developers, it belongs to the people paying $14.99 a month for the service."
Phomeister
Wed Sep 10, 2003 8:57 am
#6

Doctors should get the ability if anybody.. A field medic isn't able to do brain surgery. Of all the classes Doctors might be able too. Now, Squad leaders.. thats just stupid... they shouldn't be able to do brain surgery.
Avair
Wed Sep 10, 2003 9:15 am
#7

> I certainly don't think so. You'd pretty much invalidate the Entertainers, Dancers, and Musicians.


I can't see how giving Mind Damage healing to Combat Medics invalidates the entertainers. They can't heal Mind Damage now, so they lose nothing. And if using Mind Stims gives the CM Mind Wounds/Battle Fatigue, this actually increases the need for Entertainers to combat the effects of the Mind Heals.


StratoFett - I would not be unopposed to giving Mind Heals to Doctors. The only reason I suggest it for CM vs Doctor is related to this thread here.


http://forums.station.sony.com/swg/board/message?board.id=doctor&message.id=8763


There is concern that people are vacating the CM profession for Doctor, because the CM's don't seem to be as effective healers in the field as Doctors. I'm trying to kill two birds with one stone here.


I am opposed to see this go to non-medical professions, like Squad Leader or Entertainer (for reason outlined in my CM post), or into the basic Medic tree, where non-specialized medics will be able to spend a few points to self heal their mind.




Avair Darkwater
CEO, Darkwater Robotics, Tarquinas Server
Droid Showroom - Coronet (407, -5606)
Corporate Headquarters, Edge of Infinity, Dantooine, (-2851, 5283)

---
Anti-Trust: Why SWG monopolies are pure fiction.
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