Doctor Archive
Thread: 96% stim B and only 386 charges... How can you get 400 + ??
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Toopo
Thu Sep 11, 2003 7:17 pm
#1
I got a 96% stim B and I got 386.... it'S almost 100% ... do you have to have perfect stuff on everuthnig to be able to get get 400 ish ... =/
Deemoness
Thu Sep 11, 2003 7:35 pm
#2
All depends on the quality of your resources and amount of experimentation points, to be honest. It's definitely do-able considering my average are 40/428's
Dee - Scylla Server
Big_Ears
Thu Sep 11, 2003 7:38 pm
#3
386 charges, would be nice. 
You should at least list the stats on your components. I get around 380ish power and 43 charges with an advanced LS/BC and regular CRDM with decent organic/inorganics(900+ OQ, 300+ PE/UT). An advanced CRDM would definitely push the power above 400, but I really don't care enough to gather the herbivore meat.
You should at least list the stats on your components. I get around 380ish power and 43 charges with an advanced LS/BC and regular CRDM with decent organic/inorganics(900+ OQ, 300+ PE/UT). An advanced CRDM would definitely push the power above 400, but I really don't care enough to gather the herbivore meat.
Slimjim_Iapkre
Thu Sep 11, 2003 8:14 pm
#4
The ones getting 400+ on stim b's are most likely using advanced CRDM's. I wish my server would spawn liquid petro 4 sometime soon so I could make em too...
Trisko
Thu Sep 11, 2003 9:23 pm
#5
I regularly make B's over 400 without advanced CRDM's. I haven't yet seen liquid petro 4 on my server, although I hear it was around for a little while in the beginning it's nowhere to be found now.
I use 182 power adv ls, 20/10 adv bec's and 10 experiment points.
I use 182 power adv ls, 20/10 adv bec's and 10 experiment points.
Merrin
Fri Sep 12, 2003 1:52 am
#7
Base medicine attributes are dependent on the Quality of the components used to create the medicine. Experimentation on the final product only increases attributes in relation to the base values.
Lexy
Fri Sep 12, 2003 3:17 am
#8
I get 422 stims with 33 uses. I use only advanced components, here are their stats:
Adv Liquid: 163
Adv Bio Effect: 24/13
Adv Chemical: 48
I try to use only the best quality stuff, in terms of the OQ, PE or whatever stat is needed for the particular item. I try for at least 800 stats. But on my 422/33 stim b I had some very low quality Class 4, and low quality lok wild wheat. So there is room for me to make them better.
For the base ingrediants on Stim B, I had duralloy steel that was 999 OQ and 960'ish on UT, and meat that was over 900 OQ and PE.
I hope to crack 450/35 on stim b's soon
Lexy,
Kauri Server
Adv Liquid: 163
Adv Bio Effect: 24/13
Adv Chemical: 48
I try to use only the best quality stuff, in terms of the OQ, PE or whatever stat is needed for the particular item. I try for at least 800 stats. But on my 422/33 stim b I had some very low quality Class 4, and low quality lok wild wheat. So there is room for me to make them better.
For the base ingrediants on Stim B, I had duralloy steel that was 999 OQ and 960'ish on UT, and meat that was over 900 OQ and PE.
I hope to crack 450/35 on stim b's soon
Lexy,
Kauri Server
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