Doctor Archive
Thread: Apposing Faction healing
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treker98
Sat May 29, 2004 9:59 am
#1
The first thing you are taught as a doctor is that you treat the patient
not the person. It doesn’t matter if the person on the operating table
is a mass murder who was shot by the cops or a mother of two that was
hit by a drunk driver. You treat them as best you can no mater who they
are. I can guaranty you that those doctors’s in Iraq working at C.A.S.H
units (M.A.S.H for you who don’t know that a C.A.S.H is) work just as
hard to save the life of the Bask sniper as they to for the private that he shot.
not the person. It doesn’t matter if the person on the operating table
is a mass murder who was shot by the cops or a mother of two that was
hit by a drunk driver. You treat them as best you can no mater who they
are. I can guaranty you that those doctors’s in Iraq working at C.A.S.H
units (M.A.S.H for you who don’t know that a C.A.S.H is) work just as
hard to save the life of the Bask sniper as they to for the private that he shot.
I started playing Star Wars Galaxies almost on the first day with the
goal of becoming a doctor. Not to grind it and then drop it ones I hit
master, I did it because I like to help people. And the fact that as a
Master Doctor can’t heal member of the apposing faction is just not right.
It should be up the Player weather or not they can heal overt or TEFed
members of the apposing faction, not the games. It would make since for
the doctor to lose FP for something like this but not giving the player
the choice of weather or not they can heal someone takes away from role
playing aspect of the game.
goal of becoming a doctor. Not to grind it and then drop it ones I hit
master, I did it because I like to help people. And the fact that as a
Master Doctor can’t heal member of the apposing faction is just not right.
It should be up the Player weather or not they can heal overt or TEFed
members of the apposing faction, not the games. It would make since for
the doctor to lose FP for something like this but not giving the player
the choice of weather or not they can heal someone takes away from role
playing aspect of the game.
If you feel the same way I do reply to this, who knows if we get enough
people maybe they will change this aspect.
people maybe they will change this aspect.
Agent001
Sun May 30, 2004 12:15 am
#2
This is a game, not real world. There are many exploits that could be used if TEF rules were changed for healing.
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