Doctor Archive
Thread: How to make good BUFF packs.
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FirefoxaBohaan
Wed Mar 02, 2005 10:49 am
#1
Hello I'm a master DOC on the Chiamera server.
I have been a master doc now for a while. I have been spending time and money on getting the good resources.
I think I have the good stuff now and hoped to make 940 power BUFFS. I have only once been able to experiment one of the buff (stats) up to 936. I need some good advice what I can do better. I'm affraid that my experiment also could be a problem. Under is a list of what I'm using.
I think I have the good stuff now and hoped to make 940 power BUFFS. I have only once been able to experiment one of the buff (stats) up to 936. I need some good advice what I can do better. I'm affraid that my experiment also could be a problem. Under is a list of what I'm using.
Adv. Bio Controller Power 13 Charges 21 made up from Alarmom Wild Wheat and Obet Tat. Fiberplast
Adv. Chem. Release Dur. Controller Power 66 made of current Corellian Herbivore and Carbocroisri Class 4 Petr.
Adv. Solid Del. Controller Power 72 made from the current dolovite and the last good Tat. Dom, Oats.
Onawhae Avian Meat and Penthoafeeenie Gas OQ 980.
My station is a 44+ station my tool is a 14.94+ toolkit.
I wear a +5 medical experiment and assembly Apron and
use +11 exper. 21 fill bespine when experimenting.
use +11 exper. 21 fill bespine when experimenting.
I usually choose 2-3 exp. points when experimenting, but only now and then do I get an amazing success, but normally only great.
As I said the best reslut I have gotten is 936 (wich could be ok) but that is only once in 6-8 tries. I spend all my 10 points on power off course and many times th yellow dots go up but even then the power have benn between 932-936.
Does anybody have any clue what I could do better, could I get more amazing succes if I choose something else?
I'm not sure I will ever make 940 power with these components, but at least a bit more stable results than between 924-936.
I'm not sure I will ever make 940 power with these components, but at least a bit more stable results than between 924-936.
Can someoe advice me in what to do?
Thank you.
whippet
Wed Mar 02, 2005 11:44 am
#2
tell us the full stats of the meat and gas would you?dr and oq.
If the experimental parameter for duration is out of whack with the parameter for power you can wind up not being able to max the power using only 10 points. If they're in tune with each other you should be able to max that line in 10 np though.
Otherwise, the only way your gonna hit higher than a 936 is to increase the power on your bec's, I play chimaera as well and i know some guys are knocking out 941's and 947's. I'd guess these are the point guys with a 23/18power bec and a 15/25power bec respectivly.
It sounds as though your doing it right to me, but I would expect you to consisently repeat the 936 power, using al lthe same components without too much bother.
Do you craft in a research center city?
FirefoxaBohaan
Wed Mar 02, 2005 12:39 pm
#3
The full stats on the meat are DR698 PE 993 OQ 964 The stats of the gasOQ980.
No my town is not a research senter. What bothers me is that I not get any stable results! With the same
controllers and resource???
Fate11357
Wed Mar 02, 2005 2:00 pm
#4
I'm not entirely sure but this may have to do with the fact that certain buff packs have a higher complexity than others. If I remember correctly 2 have 37 complexity while the others have 40. The higher complexity ones (for me anyway) tend to have different final stats at times even while using the same resources, same assembly, experimentation, and method of experimentation (ie using 6-8 on one line, or same cross experimentation, etc). Sometimes I need to use one extra point to get the power the same. I will usually scrap that build and start over.
Another thing I've noticed with these higher complexity buffs is that they tend to have more good success experimentation/assemblies than the others.
Almost all my crafting is done in a research center using a 12/12 doc. Sometimes taking food will help with this inconsistancy.
Jailbird11275
Wed Mar 02, 2005 3:46 pm
#5
Experiment with this, I find a big difference in the end product when experimenting in diffrent ways. One way to tell is doing 1,1,1,1,1,1,,1,1 upto your max, this tends to give me the highest values for buffs. Sometimes things can differ as much as 13points, anything from 931 to 944 yet still getting great success each time.
FirefoxaBohaan wrote:
Hello I'm a master DOC on the Chiamera server.
I usually choose 2-3 exp. points when experimenting, but only now and then do I get an amazing success, but normally only great.
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