Doctor Archive
Thread: linking toolbar abilities to enhancer supplies
Greyson-Ano wrote:
Hi guys
sorry if this is a ignorant question, but is there a way to make the abilities we now have as docs (enhancements and heals) automatically use the enhancement supplies in our inventory? It took me a long time before i noticed that when i was buffing or healing anyone, the supplies in my backpack were not going down.
I could put the meds themselves in the toolbars, but they all look the same and its not going to be very helpful if you get confused easiliy (which I do).
Have I missed a option somewhere? It feels like a bug or an issue... but i suspect it will be called a "feature".
Thanks for your time,
Grey
That's a good question. I recently did a respec to Master Doc and was wondering the same.
Try making a macro that uses the same icon as the skill you wish to use does this:
/ui action toolbarPane05; (The pane where you enhancer is located)
/ui action toolbarSlot01; (the slot where your enhancer is located)
/ui action toolbarPane00; (the home pane)
You can add in a /target self if you are having a hard time using them while pvping.
I use that macrofor all the enhancers I use and then bind all the macros to my keyboard so have all the enhancers available at the press of a key.
Marrow1 wrote:
Try making a macro that uses the same icon as the skill you wish to use does this:
/ui action toolbarPane05; (The pane where you enhancer is located)
/ui action toolbarSlot01; (the slot where your enhancer is located)
/ui action toolbarPane00; (the home pane)
You can add in a /target self if you are having a hard time using them while pvping.
S - /tar self; (use bacta jab enhancer from toolbar)
D - /tar self; (use bacta toss enhancer from toolbar)
Z - (use bacta spray enhancer from toolbar)
X - (use bacta infusion enhancer from toolbar)
C - /bandage self
Num + - (use stabilizers enhancer from toolbar)
Num Enter - (useStim Dfrom toolbar)
Then I have Shift+[key] to use enhancers and heals on others, /bactaSpray doesnt need a target.
Shift+A - /bactaShot - for healing others
Shift+S - (use bacta jab enhancer from toolbar)
Shift+D - (use bacta toss enhancer from toolbar)
Shift+C - /bandage
I have 1-8 bound to select group member rather than CTRL+1-8 to make selecting people to heal easier.
Then for when I get a "thunk", meaning run out of enhancers, I have:
CTRL+S - /bactaJab
CTRL+D - /bactaToss
CTRL+Z - /bactaSpray
CTRL+X - /bactaInfusion
When I had the DoT heal line I had:
Q - /counterToxin
W - (use disinfect enhancer from toolbar)
E - /extingushFire
For CM I have:
Insert - (use Neurotoxin Enhancer enhancer from toolbar)
Home - (use Deuterium Toss Enhancer enhancer from toolbar)
Delete - /paralyze (swap with shock depending on how much CM I have)
End - /electrolyteDrain
Shift+Insert - /neurotoxin
Shift+Home - /deuteriumToss
Considering that this used to work Pre-CU, I'd say it's a good thing to put on the radar. The macros are useful, but ultimately a hack job (though a very nice one.) Why not fix it to pull your highest rank enhancer from the pack, just like we used to pull our highest rank stims?
And I have to say Badger, thank you for that post. I'd respec'ed out of Doc early on, and reading your post of the giant list o' fixits reminded me why I respec'ed back in last night.
Patch 'em up!